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| ColorAttrib (TopologyKernel &_kernel, const ColT _def=ColT()) |
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const ColT & | operator[] (const VertexHandle &_h) const |
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ColT & | operator[] (const VertexHandle &_h) |
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const ColT & | operator[] (const EdgeHandle &_h) const |
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ColT & | operator[] (const EdgeHandle &_h) |
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const ColT & | operator[] (const HalfEdgeHandle &_h) const |
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ColT & | operator[] (const HalfEdgeHandle &_h) |
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const ColT & | operator[] (const FaceHandle &_h) const |
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ColT & | operator[] (const FaceHandle &_h) |
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const ColT & | operator[] (const HalfFaceHandle &_h) const |
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ColT & | operator[] (const HalfFaceHandle &_h) |
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const ColT & | operator[] (const CellHandle &_h) const |
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ColT & | operator[] (const CellHandle &_h) |
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bool | vertex_colors_available () |
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bool | halfedge_colors_available () |
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bool | edge_colors_available () |
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bool | halfface_colors_available () |
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bool | face_colors_available () |
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bool | cell_colors_available () |
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void | clear_vertex_colors () |
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void | clear_halfedge_colors () |
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void | clear_edge_colors () |
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void | clear_halfface_colors () |
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void | clear_face_colors () |
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void | clear_cell_colors () |
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template<class ColT>
class OpenVolumeMesh::ColorAttrib< ColT >
Definition at line 58 of file ColorAttrib.hh.
The documentation for this class was generated from the following files: