72 return ( _object != 0 );
93 return object->skeleton();
108 if ( !
getObject( _identifier,
object ) )
Skeleton * skeleton(BaseObjectData *_object)
Get a skeleton from an object.
bool dataType(DataType _type) const
SkeletonObject * skeletonObject(BaseObjectData *_object)
Cast an BaseObject to a SkeletonObject if possible.
bool getObject(const int _identifier, BaseObject *&_object)
Get the object which has the given identifier.
Skeleton * skeleton()
Returns a pointer to the skeleton.