Developer Documentation
sceneTools.hh
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41 
42 
43 
44 #ifndef VSI_SCENETOOLS_HH
45 #define VSI_SCENETOOLS_HH
46 
47 //== INCLUDES =================================================================
48 #include <QGraphicsProxyWidget>
49 #include <QString>
50 
51 //== NAMESPACES ===============================================================
52 namespace VSI {
53 
54 //== FORWARDDECLARATIONS ======================================================
55 class GraphicsScene;
56 class Arrow;
57 class Trash;
58 class ZoomButton;
59 class FunctionDisplay;
60 
61 //== CLASS DEFINITION =========================================================
62 
67 class SceneTools : public QGraphicsWidget
68 {
69  Q_OBJECT
70 
71  public:
72 
74  explicit SceneTools (GraphicsScene *_scene);
75 
77  ~SceneTools ();
78 
80  void mouseMove (QPointF _pos);
81 
83  void mouseRelease (QPointF _pos, QGraphicsItem *_item);
84 
85  private slots:
86 
87  // handle scene size changes
88  void sceneRectChanged (const QRectF &_rect);
89 
90  // update arrow depending on visible scene rect
91  void updateArrows ();
92 
93  private:
94  GraphicsScene *scene_;
95 
96  Arrow *arrows_[5];
97  Trash *trash_;
98  ZoomButton *zoom_[2];
99 
100  FunctionDisplay *fDisplay_;
101 };
102 
103 //=============================================================================
104 }
105 //=============================================================================
106 
107 #endif
void mouseRelease(QPointF _pos, QGraphicsItem *_item)
Handles mouse release (will be called by the scene, if the element is dropped)
Definition: sceneTools.cc:197
void mouseMove(QPointF _pos)
Handles mouse movement (will be called by the scene, if the mouse with a draged element is moved) ...
Definition: sceneTools.cc:170
SceneTools(GraphicsScene *_scene)
Constructor.
Definition: sceneTools.cc:70
~SceneTools()
Destructor.
Definition: sceneTools.cc:118
Scene zoom in/out widget.
Definition: zoomButton.hh:60
Scene movement widget.
Definition: arrow.hh:62