53 #ifndef ACG_QTMANIPULATOR_NODE_HH 54 #define ACG_QTMANIPULATOR_NODE_HH 60 #include "ACG/Scenegraph/ManipulatorNode.hh" 64 #include <QMouseEvent> 105 const std::string& _name=
"<QtManipulatorNode>" );
119 void mouseEvent(
GLState& _state, QMouseEvent* _event);
146 #endif // ACG_QTMANIPULATOR_NODE_HH defined Namespace providing different geometric functions concerning angles.
void hide()
Hide Node: set status to HideNode.
void translate(double _s)
translate in cylinder direction
void rotate(double _angle, const Vec3d &_axis)
void show()
Show node: set status to Active.
int getIdentifier()
Get an identifier for that manipulator.
void setIdentifier(int _id)
Set an identifier for that manipulator.
void set_center(const Vec3d &_c)
set center