50 #include "SkeletonBackup.hh" 64 SkeletonBackup::~SkeletonBackup(){
SkeletonT< ACG::Vec3d > Skeleton
Simple Name for the Skeleton, based on double vectors.
void apply()
Revert this backup.
Class that encapsulates a backup.
Skeleton * skeleton(BaseObjectData *_object)
Get a skeleton from an object.
virtual void apply()
Revert this backup.