Developer Documentation
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Go to the source code of this file.
Namespaces | |
PluginFunctions | |
Functions | |
Active Objects | |
bool | PluginFunctions::getSourceMeshes (std::vector< TriMesh * > &_meshes) |
Get a pointer to every Triangle Mesh which is marked as a source mesh. More... | |
bool | PluginFunctions::getTargetMeshes (std::vector< TriMesh * > &_meshes) |
Get a pointer to every Triangle Mesh which is marked as a target mesh. More... | |
Identifier handling | |
bool | PluginFunctions::getObject (int _identifier, TriMeshObject *&_object) |
bool | PluginFunctions::getMesh (int _identifier, TriMesh *&_mesh) |
Get the Triangle Mesh which has the given identifier. More... | |
Getting data from objects and casting between them | |
TriMesh * | PluginFunctions::triMesh (BaseObjectData *_object) |
Get a triangle mesh from an object. More... | |
TriMesh * | PluginFunctions::triMesh (int _identifier) |
Get a triangle mesh from an object id. More... | |
TriMeshObject * | PluginFunctions::triMeshObject (BaseObjectData *_object) |
Cast an BaseObject to a TriMeshObject if possible. More... | |
TriMeshObject * | PluginFunctions::triMeshObject (int _objectId) |
Get an TriMeshObject from the given id If possible. More... | |
This file contains functions which can be used by plugins to access Triangle Meshes in the framework.
Definition in file PluginFunctionsTriangleMesh.hh.