63 #ifndef PLUGINFUNCTIONSSPLATCLOUD_HH 64 #define PLUGINFUNCTIONSSPLATCLOUD_HH 146 #endif // PLUGINFUNCTIONSSPLATCLOUD_HH
SplatCloudObject * splatCloudObject(BaseObjectData *_object)
Cast an SplatCloudObject to a SplatCloudObject if possible.
bool getObject(int _identifier, BSplineCurveObject *&_object)
ShaderNode * splatShaderNode(BaseObjectData *_object)
Get a ShaderNode from an object.
SplatCloud * splatCloud(BaseObjectData *_object)
Get a SplatCloud from an object.
SplatCloudNode * splatCloudNode(BaseObjectData *_object)
Get a SplatCloudNode from an object.