62 #ifndef PLANEOBJECT_HH 63 #define PLANEOBJECT_HH 107 virtual void init(
const Plane* _plane = 0);
124 void plane(
Plane _plane);
183 bool picked( uint _node_idx );
196 #endif // PLANEOBJECT_HH defined PlaneNode * planeNode_
Get the scenegraph Node.
virtual bool picked(uint _node_idx)
detect if the node has been picked
virtual bool pickingEnabled()
virtual void setName(QString _name)
path to the file from which the object is loaded ( defaults to "." )
virtual void update(UpdateType _type=UPDATE_ALL)
This function is called to update the object.
virtual BaseObject * copy()
Returns a full copy of the object.
virtual void enablePicking(bool _enable)
virtual QString getObjectinfo()
Get all Info for the Object as a string.
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.