65 #ifndef PLUGINFUNCTIONSLIGHT_HH 66 #define PLUGINFUNCTIONSLIGHT_HH 115 #endif // PLUGINFUNCTIONSLIGHT_HH LightObject * lightObject(BaseObjectData *_object)
Cast an BaseObject to a LightObject if possible.
LightNode * lightNode(BaseObjectData *_object)
Get a LightNode from an object.
bool getObject(int _identifier, BSplineCurveObject *&_object)
LightSource * lightSource(BaseObjectData *_object)
Get the lightSource in this Object.
Structure to hold options for one LightSource.