Developer Documentation
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Public Member Functions | |
PerObjectData * | copyPerObjectData () |
Copy Function. More... | |
void | component (SmoothingComponent _comp) |
void | continuity (SmoothingContinuity _cont) |
void | distance (float _distance) |
void | features (bool _features) |
void | iterations (uint _iterations) |
void | initialized (bool _initialized) |
SmoothingComponent | component () |
SmoothingContinuity | continuity () |
float | distance () |
bool | features () |
uint | iterations () |
bool | initialized () |
Public Member Functions inherited from PerObjectData | |
PerObjectData () | |
You have to provide your own constructor for your object. | |
Private Types | |
typedef OpenMesh::Smoother::SmootherT< TriMesh >::Component | SmoothingComponent |
typedef OpenMesh::Smoother::SmootherT< TriMesh >::Continuity | SmoothingContinuity |
Private Attributes | |
SmoothingComponent | component_ |
SmoothingContinuity | continuity_ |
float | distance_ |
bool | respectFeatures_ |
uint | iterations_ |
bool | initialized_ |
Definition at line 57 of file SmootherObject.hh.
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virtual |
Copy Function.
You have to reimplement this function to allow the core to create a copies of your Object. By default it will return 0;
The function has to create a deep copy of the object, as it will also be used to create backups. If you use pointer inside your class, remember to not copy the pointer only but also the data!
Reimplemented from PerObjectData.
Definition at line 64 of file SmootherObject.cc.