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PolyMesh.hh
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/*===========================================================================*\
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* OpenFlipper *
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* Copyright (c) 2001-2015, RWTH-Aachen University *
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* $Revision$ *
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\*===========================================================================*/
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#ifndef POLY_MESH_INCLUDE_HH
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#define POLY_MESH_INCLUDE_HH
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//== INCLUDES =================================================================
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#define DATA_POLY_MESH typeId("PolyMesh")
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#include <ObjectTypes/MeshObject/MeshObjectT.hh>
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#include <
ObjectTypes/PolyMesh/PolyMeshTypes.hh
>
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class
DLLEXPORTONLY
PolyMeshObject
:
public
MeshObject
< PolyMesh > {
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public
:
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PolyMeshObject
(
const
PolyMeshObject
& _object);
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PolyMeshObject
(
DataType
_typeId);
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virtual
~
PolyMeshObject
();
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BaseObject
*
copy
();
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public
:
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ACG::Vec3d
refinePick
(
ACG::SceneGraph::PickTarget
_pickTarget,
const
ACG::Vec3d
_hitPoint,
const
ACG::Vec3d
_start ,
const
ACG::Vec3d
_dir,
const
unsigned
int
_targetIdx );
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};
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#include <
ObjectTypes/PolyMesh/PluginFunctionsPolyMesh.hh
>
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//=============================================================================
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#endif // POLY_MESH_INCLUDE_HH defined
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//=============================================================================
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PolyMeshObject
Type for a Meshobject containing a poly mesh.
Definition:
PolyMesh.hh:70
ACG::SceneGraph::PickTarget
PickTarget
What target to use for picking.
Definition:
BaseNode.hh:99
PluginFunctionsPolyMesh.hh
BaseObjectData::refinePick
virtual ACG::Vec3d refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start, const ACG::Vec3d _dir, const unsigned int _targetIdx)
Refine picking.
Definition:
BaseObjectData.cc:324
PolyMeshTypes.hh
BaseObject
Definition:
BaseObject.hh:94
OpenMesh::VectorT
Definition:
Vector11T.hh:83
BaseObject::copy
virtual BaseObject * copy()
Returns a full copy of the object.
Definition:
BaseObject.cc:780
MeshObject
Definition:
MeshObjectT.hh:103
DataType
Predefined datatypes.
Definition:
DataTypes.hh:96
ObjectTypes
PolyMesh
PolyMesh.hh
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