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QtPlaneSelect.hh
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/*===========================================================================*\
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* *
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* OpenFlipper *
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* Copyright (c) 2001-2015, RWTH-Aachen University *
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* Department of Computer Graphics and Multimedia *
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* All rights reserved. *
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* www.openflipper.org *
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* *
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*---------------------------------------------------------------------------*
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* This file is part of OpenFlipper. *
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* Redistribution and use in source and binary forms, with or without *
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* modification, are permitted provided that the following conditions *
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* are met: *
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* 1. Redistributions of source code must retain the above copyright notice, *
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* 2. Redistributions in binary form must reproduce the above copyright *
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* notice, this list of conditions and the following disclaimer in the *
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* documentation and/or other materials provided with the distribution. *
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* 3. Neither the name of the copyright holder nor the names of its *
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* contributors may be used to endorse or promote products derived from *
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* this software without specific prior written permission. *
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS *
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
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* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS *
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *
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* *
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\*===========================================================================*/
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/*===========================================================================*\
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* *
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* $Revision$ *
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* $LastChangedBy$ *
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* $Date$ *
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* *
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\*===========================================================================*/
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#ifndef QTPLANESELECT_HH
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#define QTPLANESELECT_HH
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#include <ACG/GL/GLState.hh>
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#include <ACG/Math/VectorT.hh>
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#include <
OpenFlipper/common/GlobalDefines.hh
>
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#include <ACG/Scenegraph/TransformNode.hh>
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#include <ACG/Scenegraph/LineNode.hh>
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#include <ObjectTypes/Plane/PlaneNode.hh>
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#include <qnamespace.h>
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#include <QObject>
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#include <list>
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class
DLLEXPORT
QtPlaneSelect
:
public
QObject
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{
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Q_OBJECT
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/*******************************************************************************
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Initialization and deinitialization
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*******************************************************************************/
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public
:
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QtPlaneSelect
(
ACG::GLState
& glState );
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~
QtPlaneSelect
();
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/*******************************************************************************
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Public slots.
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*******************************************************************************/
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public
slots:
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/*******************************************************************************
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Call this to notify the scissor about mouse actions.
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*******************************************************************************/
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void
slotMouseEvent(QMouseEvent* _event);
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/*******************************************************************************
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Call this to notify the scissor about mouse actions.
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*******************************************************************************/
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void
slotKeyReleaseEvent(QKeyEvent* _event);
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/*******************************************************************************
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Signals ("callbacks")
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*******************************************************************************/
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signals:
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void
signalTriggerCut( );
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void
updateViewProxy();
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void
nodeVisChangedProxy(
int
_id);
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/*******************************************************************************
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Public accessors.
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*******************************************************************************/
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public
:
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ACG::Vec3d
getNormal( ) {
return
normal; }
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ACG::Vec3d
getSourcePoint( ) {
return
sourcePoint3D; }
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unsigned
int
getNode() {
return
nodeIdx_; };
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unsigned
int
getTargetIndex() {
return
targetIdx_; };
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/*******************************************************************************
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Members
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*******************************************************************************/
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protected
:
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ACG::GLState
& glState;
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ACG::Vec3d
sourcePoint3D;
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ACG::Vec3d
normal;
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unsigned
int
nodeIdx_;
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unsigned
int
targetIdx_;
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bool
isDragging;
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PlaneNode
* planeNode_;
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private
:
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Plane
plane_;
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void
setPlaneAndSize(
const
ACG::Vec3d
& _sourcePoint3D,
const
ACG::Vec3d
& _target2D);
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};
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#endif // QTPLANESELECT_HH
GlobalDefines.hh
PlaneNode
Definition:
PlaneNode.hh:74
ACG::GLState
Definition:
GLState.hh:220
Plane
Definition:
PlaneType.hh:77
OpenMesh::VectorT
Definition:
Vector11T.hh:83
DLLEXPORT
#define DLLEXPORT
Definition:
GlobalDefines.hh:107
QtPlaneSelect
Definition:
QtPlaneSelect.hh:67
ObjectTypes
Plane
QtPlaneSelect.hh
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