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PluginFunctionsCoordsys.cc
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50 
51 //=============================================================================
52 //
53 // Plugin Functions for Coordsys
54 //
55 //=============================================================================
56 
58 #include "Coordsys.hh"
59 
61 
62 namespace PluginFunctions {
63 
64 // ===============================================================================
65 // Get objects
66 // ===============================================================================
67 
68 bool getObject( int _identifier , CoordsysObject*& _object ) {
69 
70  if ( _identifier == BaseObject::NOOBJECT ) {
71  _object = 0;
72  return false;
73  }
74 
75  // Get object by using the map accelerated plugin function
76  BaseObjectData* object = 0;
77  PluginFunctions::getObject(_identifier,object);
78 
79  _object = dynamic_cast< CoordsysObject* >(object);
80  return ( _object != 0 );
81 }
82 
83 
84 // ===============================================================================
85 // Getting data from objects and casting between them
86 // ===============================================================================
87 
89 
90  if ( _object->dataType(DATA_COORDSYS) ) {
91  CoordsysObject* object = dynamic_cast< CoordsysObject* >(_object);
92  return object->coordsysNode();
93  } else
94  return 0;
95 }
96 
97 
99  if ( ! _object->dataType(DATA_COORDSYS) )
100  return 0;
101  return dynamic_cast< CoordsysObject* >( _object );
102 }
103 
104 CoordsysObject* coordsysObject( int _objectId ) {
105  if ( _objectId == BaseObject::NOOBJECT ) {
106  return 0;
107  }
108 
109  // Get object by using the map accelerated plugin function
110  BaseObjectData* object = 0;
111  PluginFunctions::getObject(_objectId,object);
112 
113  return dynamic_cast< CoordsysObject* >(object);
114 }
115 
116 }
CoordsysNode * coordsysNode(BaseObjectData *_object)
Get a CoordsysNode from an object.
bool getObject(int _identifier, BSplineCurveObject *&_object)
bool dataType(DataType _type) const
Definition: BaseObject.cc:232
Node for displaying coordinate systems.
CoordsysObject * coordsysObject(BaseObjectData *_object)
Cast an BaseObject to a CoordsysObject if possible.
CoordsysNode * coordsysNode()
Get the scenegraph Node.
static int NOOBJECT
Definition: BaseObject.hh:118
#define DATA_COORDSYS
Definition: Coordsys.hh:64