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ACG::SceneGraph::GLSL::UniformPool::UniformBuf Struct Reference
Inheritance diagram for ACG::SceneGraph::GLSL::UniformPool::UniformBuf:
Public Member Functions
void
bind
(GLuint _progID) const
void
bind
(GLuint _progID) const
Public Attributes
float *
val
bool
integer
int
size
Public Attributes inherited from
ACG::SceneGraph::GLSL::UniformPool::UniformBase
std::string
id
Detailed Description
Definition at line
167
of file
MeshNode2T.cc
.
The documentation for this struct was generated from the following file:
ACG/Scenegraph/
MeshNode2T.cc
ACG
SceneGraph
GLSL
UniformPool
UniformBuf
Generated on Wed Jul 13 2016 13:37:42 for Developer Documentation by
1.8.8