Developer Documentation
Main Page
Related Pages
Modules
Namespaces
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Friends
Macros
Modules
Pages
Public Member Functions
|
Public Attributes
|
List of all members
ACG::SceneGraph::GLSL::UniformPool::UniformBuf Struct Reference
Inheritance diagram for ACG::SceneGraph::GLSL::UniformPool::UniformBuf:
Public Member Functions
void
bind
(GLuint _progID) const
void
bind
(GLuint _progID) const
Public Attributes
float *
val
bool
integer
int
size
Public Attributes inherited from
ACG::SceneGraph::GLSL::UniformPool::UniformBase
std::string
id
Detailed Description
Definition at line
167
of file
MeshNode2T.cc
.
The documentation for this struct was generated from the following file:
ACG/Scenegraph/
MeshNode2T.cc
ACG
SceneGraph
GLSL
UniformPool
UniformBuf
Generated on Wed Jul 13 2016 13:37:42 for Developer Documentation by
1.8.8