OpenMesh
|
Set options for reader/writer modules. More...
#include <OpenMesh/Core/IO/Options.hh>
Public Types | |
enum | Flag { None = 0x0000 , Binary = 0x0001 , MSB = 0x0002 , LSB = 0x0004 , Swap = 0x0008 , VertexNormal = 0x0010 , VertexColor = 0x0020 , VertexTexCoord = 0x0040 , EdgeColor = 0x0080 , FaceNormal = 0x0100 , FaceColor = 0x0200 , FaceTexCoord = 0x0400 , ColorAlpha = 0x0800 , ColorFloat = 0x1000 , Custom = 0x2000 , Status = 0x4000 , TexCoordST = 0x8000 , Default = Custom } |
Definitions of Options for reading and writing. More... | |
typedef int | enum_type |
typedef enum_type | value_type |
Public Member Functions | |
Options () | |
Default constructor. | |
Options (const value_type _flgs) | |
Initializing constructor setting multiple options. | |
void | cleanup (void) |
Restore state after default constructor. | |
void | clear (void) |
Clear all bits. | |
bool | is_empty (void) const |
Returns true if all bits are zero. | |
Options & | operator= (const value_type _rhs) |
Options & | operator-= (const value_type _rhs) |
Unset options defined in _rhs. | |
Options & | unset (const value_type _rhs) |
Options & | operator+= (const value_type _rhs) |
Set options defined in _rhs. | |
Options & | set (const value_type _rhs) |
bool | check (const value_type _rhs) const |
bool | is_binary () const |
bool | vertex_has_normal () const |
bool | vertex_has_color () const |
bool | vertex_has_texcoord () const |
bool | vertex_has_status () const |
bool | edge_has_color () const |
bool | edge_has_status () const |
bool | halfedge_has_status () const |
bool | face_has_normal () const |
bool | face_has_color () const |
bool | face_has_texcoord () const |
bool | face_has_status () const |
bool | color_has_alpha () const |
bool | color_is_float () const |
bool | use_st_coordinates () const |
bool | operator== (const value_type _rhs) const |
Returns true if _rhs has the same options enabled. | |
bool | operator!= (const value_type _rhs) const |
Returns true if _rhs does not have the same options enabled. | |
operator value_type () const | |
Returns the option set. | |
Public Attributes | |
std::string | texture_file |
Texture filename. More... | |
std::string | material_file_extension |
Filename extension for material files when writing OBJs default is currently .mat. | |
Set options for reader/writer modules.
The class is used in a twofold way.
The option are defined in Options::Flag
as bit values and stored in an int
value as a bitset.
Definitions of Options for reading and writing.
The options can be or'ed.
std::string OpenMesh::IO::Options::texture_file |
Texture filename.
This will be written as map_Kd in the OBJ writer into the material file.