OpenMesh
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Base class for importer modules. More...
#include <OpenMesh/Core/IO/importer/BaseImporter.hh>
Public Types | |
typedef std::vector< VertexHandle > | VHandles |
Public Member Functions | |
virtual VertexHandle | add_vertex (const Vec3f &_point)=0 |
virtual VertexHandle | add_vertex ()=0 |
virtual HalfedgeHandle | add_edge (VertexHandle _vh0, VertexHandle _vh1)=0 |
virtual FaceHandle | add_face (const VHandles &_indices)=0 |
virtual FaceHandle | add_face (HalfedgeHandle _heh)=0 |
virtual void | add_face_texcoords (FaceHandle _fh, VertexHandle _vh, const std::vector< Vec2f > &_face_texcoords)=0 |
virtual void | add_face_texcoords (FaceHandle _fh, VertexHandle _vh, const std::vector< Vec3f > &_face_texcoords)=0 |
virtual void | set_face_texindex (FaceHandle _fh, int _texId)=0 |
virtual void | set_point (VertexHandle _vh, const Vec3f &_point)=0 |
virtual void | set_halfedge (VertexHandle _vh, HalfedgeHandle _heh)=0 |
virtual void | set_normal (VertexHandle _vh, const Vec3f &_normal)=0 |
virtual void | set_color (VertexHandle _vh, const Vec3uc &_color)=0 |
virtual void | set_color (VertexHandle _vh, const Vec4uc &_color)=0 |
virtual void | set_color (VertexHandle _vh, const Vec3f &_color)=0 |
virtual void | set_color (VertexHandle _vh, const Vec4f &_color)=0 |
virtual void | set_texcoord (VertexHandle _vh, const Vec2f &_texcoord)=0 |
virtual void | set_status (VertexHandle _vh, const OpenMesh::Attributes::StatusInfo &_status)=0 |
virtual void | set_next (HalfedgeHandle _heh, HalfedgeHandle _next)=0 |
virtual void | set_face (HalfedgeHandle _heh, FaceHandle _fh)=0 |
virtual void | set_texcoord (HalfedgeHandle _heh, const Vec2f &_texcoord)=0 |
virtual void | set_texcoord (VertexHandle _vh, const Vec3f &_texcoord)=0 |
virtual void | set_texcoord (HalfedgeHandle _heh, const Vec3f &_texcoord)=0 |
virtual void | set_status (HalfedgeHandle _heh, const OpenMesh::Attributes::StatusInfo &_status)=0 |
virtual void | set_color (EdgeHandle _eh, const Vec3uc &_color)=0 |
virtual void | set_color (EdgeHandle _eh, const Vec4uc &_color)=0 |
virtual void | set_color (EdgeHandle _eh, const Vec3f &_color)=0 |
virtual void | set_color (EdgeHandle _eh, const Vec4f &_color)=0 |
virtual void | set_status (EdgeHandle _eh, const OpenMesh::Attributes::StatusInfo &_status)=0 |
virtual void | set_normal (FaceHandle _fh, const Vec3f &_normal)=0 |
virtual void | set_color (FaceHandle _fh, const Vec3uc &_color)=0 |
virtual void | set_color (FaceHandle _fh, const Vec4uc &_color)=0 |
virtual void | set_color (FaceHandle _fh, const Vec3f &_color)=0 |
virtual void | set_color (FaceHandle _fh, const Vec4f &_color)=0 |
virtual void | set_status (FaceHandle _fh, const OpenMesh::Attributes::StatusInfo &_status)=0 |
virtual void | add_texture_information (int _id, std::string _name)=0 |
virtual BaseKernel * | kernel () |
virtual bool | is_triangle_mesh () const |
virtual void | reserve (unsigned int, unsigned int, unsigned int) |
virtual size_t | n_vertices () const =0 |
virtual size_t | n_faces () const =0 |
virtual size_t | n_edges () const =0 |
virtual void | prepare () |
virtual void | finish () |
Base class for importer modules.
Importer modules provide an interface between the loader modules and the target data structure. This is basically a wrapper providing virtual versions for the required mesh functions.