OpenMesh
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Base type for a triangle mesh. More...
#include <OpenMesh/Mesh/TriMeshT.hh>
Public Types | |
typedef TriMeshT< Kernel > | This |
typedef PolyMeshT< Kernel > | PolyMesh |
typedef PolyMesh::Scalar | Scalar |
typedef PolyMesh::Point | Point |
typedef PolyMesh::Normal | Normal |
typedef PolyMesh::Color | Color |
typedef PolyMesh::TexCoord1D | TexCoord1D |
typedef PolyMesh::TexCoord2D | TexCoord2D |
typedef PolyMesh::TexCoord3D | TexCoord3D |
typedef PolyMesh::Vertex | Vertex |
typedef PolyMesh::Halfedge | Halfedge |
typedef PolyMesh::Edge | Edge |
typedef PolyMesh::Face | Face |
typedef PolyMesh::VertexHandle | VertexHandle |
typedef PolyMesh::HalfedgeHandle | HalfedgeHandle |
typedef PolyMesh::EdgeHandle | EdgeHandle |
typedef PolyMesh::FaceHandle | FaceHandle |
typedef PolyMesh::VertexIter | VertexIter |
typedef PolyMesh::ConstVertexIter | ConstVertexIter |
typedef PolyMesh::EdgeIter | EdgeIter |
typedef PolyMesh::ConstEdgeIter | ConstEdgeIter |
typedef PolyMesh::FaceIter | FaceIter |
typedef PolyMesh::ConstFaceIter | ConstFaceIter |
typedef PolyMesh::VertexVertexIter | VertexVertexIter |
typedef PolyMesh::VertexOHalfedgeIter | VertexOHalfedgeIter |
typedef PolyMesh::VertexIHalfedgeIter | VertexIHalfedgeIter |
typedef PolyMesh::VertexEdgeIter | VertexEdgeIter |
typedef PolyMesh::VertexFaceIter | VertexFaceIter |
typedef PolyMesh::FaceVertexIter | FaceVertexIter |
typedef PolyMesh::FaceHalfedgeIter | FaceHalfedgeIter |
typedef PolyMesh::FaceEdgeIter | FaceEdgeIter |
typedef PolyMesh::FaceFaceIter | FaceFaceIter |
typedef PolyMesh::ConstVertexVertexIter | ConstVertexVertexIter |
typedef PolyMesh::ConstVertexOHalfedgeIter | ConstVertexOHalfedgeIter |
typedef PolyMesh::ConstVertexIHalfedgeIter | ConstVertexIHalfedgeIter |
typedef PolyMesh::ConstVertexEdgeIter | ConstVertexEdgeIter |
typedef PolyMesh::ConstVertexFaceIter | ConstVertexFaceIter |
typedef PolyMesh::ConstFaceVertexIter | ConstFaceVertexIter |
typedef PolyMesh::ConstFaceHalfedgeIter | ConstFaceHalfedgeIter |
typedef PolyMesh::ConstFaceEdgeIter | ConstFaceEdgeIter |
typedef PolyMesh::ConstFaceFaceIter | ConstFaceFaceIter |
Public Types inherited from OpenMesh::PolyMeshT< Kernel > | |
typedef PolyMeshT< Kernel > | This |
Self type. Used to specify iterators/circulators. | |
typedef Kernel::VertexHandle | VertexHandle |
Handle for referencing the corresponding item. | |
typedef Kernel::HalfedgeHandle | HalfedgeHandle |
typedef Kernel::EdgeHandle | EdgeHandle |
typedef Kernel::FaceHandle | FaceHandle |
typedef Kernel::VertexIter | VertexIter |
typedef Kernel::HalfedgeIter | HalfedgeIter |
typedef Kernel::EdgeIter | EdgeIter |
typedef Kernel::FaceIter | FaceIter |
typedef Kernel::ConstVertexIter | ConstVertexIter |
typedef Kernel::ConstHalfedgeIter | ConstHalfedgeIter |
typedef Kernel::ConstEdgeIter | ConstEdgeIter |
typedef Kernel::ConstFaceIter | ConstFaceIter |
typedef Kernel::Scalar | Scalar |
Scalar type. | |
typedef Kernel::Point | Point |
Coordinate type. | |
typedef Kernel::Normal | Normal |
Normal type. | |
typedef Kernel::Color | Color |
Color type. | |
typedef Kernel::TexCoord1D | TexCoord1D |
TexCoord1D type. | |
typedef Kernel::TexCoord2D | TexCoord2D |
TexCoord2D type. | |
typedef Kernel::TexCoord3D | TexCoord3D |
TexCoord3D type. | |
typedef Kernel::Vertex | Vertex |
Vertex type. | |
typedef Kernel::Halfedge | Halfedge |
Halfedge type. | |
typedef Kernel::Edge | Edge |
Edge type. | |
typedef Kernel::Face | Face |
Face type. | |
typedef Kernel::VertexVertexIter | VertexVertexIter |
Circulator. | |
typedef Kernel::VertexOHalfedgeIter | VertexOHalfedgeIter |
Circulator. | |
typedef Kernel::VertexIHalfedgeIter | VertexIHalfedgeIter |
Circulator. | |
typedef Kernel::VertexEdgeIter | VertexEdgeIter |
Circulator. | |
typedef Kernel::VertexFaceIter | VertexFaceIter |
Circulator. | |
typedef Kernel::FaceVertexIter | FaceVertexIter |
Circulator. | |
typedef Kernel::FaceHalfedgeIter | FaceHalfedgeIter |
Circulator. | |
typedef Kernel::FaceEdgeIter | FaceEdgeIter |
Circulator. | |
typedef Kernel::FaceFaceIter | FaceFaceIter |
Circulator. | |
typedef Kernel::ConstVertexVertexIter | ConstVertexVertexIter |
Circulator. | |
typedef Kernel::ConstVertexOHalfedgeIter | ConstVertexOHalfedgeIter |
Circulator. | |
typedef Kernel::ConstVertexIHalfedgeIter | ConstVertexIHalfedgeIter |
Circulator. | |
typedef Kernel::ConstVertexEdgeIter | ConstVertexEdgeIter |
Circulator. | |
typedef Kernel::ConstVertexFaceIter | ConstVertexFaceIter |
Circulator. | |
typedef Kernel::ConstFaceVertexIter | ConstFaceVertexIter |
Circulator. | |
typedef Kernel::ConstFaceHalfedgeIter | ConstFaceHalfedgeIter |
Circulator. | |
typedef Kernel::ConstFaceEdgeIter | ConstFaceEdgeIter |
Circulator. | |
typedef Kernel::ConstFaceFaceIter | ConstFaceFaceIter |
Circulator. | |
enum | { IsPolyMesh = 1 } |
Determine whether this is a PolyMeshT or TriMeshT ( This function does not check the per face vertex count! It only checks if the datatype is PolyMeshT or TriMeshT ) | |
enum | { IsTriMesh = 0 } |
Determine whether this is a PolyMeshT or TriMeshT ( This function does not check the per face vertex count! It only checks if the datatype is PolyMeshT or TriMeshT ) | |
Public Member Functions | |
TriMeshT () | |
Default constructor. | |
TriMeshT (PolyMesh rhs) | |
virtual | ~TriMeshT () |
Destructor. | |
HalfedgeHandle | vertex_split (Point _v0_point, VertexHandle _v1, VertexHandle _vl, VertexHandle _vr) |
Vertex Split: inverse operation to collapse(). More... | |
HalfedgeHandle | vertex_split (VertexHandle _v0, VertexHandle _v1, VertexHandle _vl, VertexHandle _vr) |
Vertex Split: inverse operation to collapse(). More... | |
VertexHandle | split (EdgeHandle _eh, const Point &_p) |
Edge split (= 2-to-4 split) More... | |
VertexHandle | split_copy (EdgeHandle _eh, const Point &_p) |
Edge split (= 2-to-4 split) More... | |
void | split (EdgeHandle _eh, VertexHandle _vh) |
Edge split (= 2-to-4 split) More... | |
void | split_copy (EdgeHandle _eh, VertexHandle _vh) |
Edge split (= 2-to-4 split) More... | |
VertexHandle | split (FaceHandle _fh, const Point &_p) |
Face split (= 1-to-3 split, calls corresponding PolyMeshT function). More... | |
VertexHandle | split_copy (FaceHandle _fh, const Point &_p) |
Face split (= 1-to-3 split, calls corresponding PolyMeshT function). More... | |
void | split (FaceHandle _fh) |
Face split (= 1-to-4) split, splits edges at midpoints and adds 4 new faces in the interior). More... | |
void | split (FaceHandle _fh, VertexHandle _vh) |
Face split (= 1-to-3 split, calls corresponding PolyMeshT function). More... | |
void | split_copy (FaceHandle _fh, VertexHandle _vh) |
Face split (= 1-to-3 split, calls corresponding PolyMeshT function). More... | |
Normal vector computation | |
Normal | calc_face_normal (FaceHandle _fh) const |
Calculate normal vector for face _fh (specialized for TriMesh). More... | |
Public Member Functions inherited from OpenMesh::PolyMeshT< Kernel > | |
template<typename T > | |
PolyMeshT (const T &t) | |
VertexHandle | new_vertex () |
Uses default copy and assignment operator. More... | |
VertexHandle | new_vertex (const Point &_p) |
Adds a new vertex initialized to a custom position. More... | |
VertexHandle | new_vertex_dirty (const Point &_p) |
Same as new_vertex(const Point&) but never shrinks, only enlarges the vertex property vectors. More... | |
VertexHandle | add_vertex (const Point &_p) |
Alias for new_vertex(const Point&). | |
VertexHandle | add_vertex_dirty (const Point &_p) |
Alias for new_vertex_dirty(). | |
void | calc_edge_vector (EdgeHandle _eh, Normal &_edge_vec) const |
Calculates the edge vector as the vector defined by the halfedge with id #0 (see below) | |
Normal | calc_edge_vector (EdgeHandle _eh) const |
Calculates the edge vector as the vector defined by the halfedge with id #0 (see below) | |
void | calc_edge_vector (HalfedgeHandle _heh, Normal &_edge_vec) const |
Calculates the edge vector as the difference of the the points defined by to_vertex_handle() and from_vertex_handle() | |
Normal | calc_edge_vector (HalfedgeHandle _heh) const |
Calculates the edge vector as the difference of the the points defined by to_vertex_handle() and from_vertex_handle() | |
Scalar | calc_edge_length (EdgeHandle _eh) const |
Scalar | calc_edge_length (HalfedgeHandle _heh) const |
Calculates the length of the edge _heh. | |
Scalar | calc_edge_sqr_length (EdgeHandle _eh) const |
Scalar | calc_edge_sqr_length (HalfedgeHandle _heh) const |
Point | calc_edge_midpoint (HalfedgeHandle _heh) const |
Calculates the midpoint of the halfedge _heh, defined by the positions of the two incident vertices. | |
Point | calc_edge_midpoint (EdgeHandle _eh) const |
Calculates the midpoint of the edge _eh, defined by the positions of the two incident vertices. | |
void | calc_sector_vectors (HalfedgeHandle _in_heh, Normal &_vec0, Normal &_vec1) const |
defines a consistent representation of a sector geometry: the halfedge _in_heh defines the sector orientation the vertex pointed by _in_heh defines the sector center _vec0 and _vec1 are resp. More... | |
Scalar | calc_sector_angle (HalfedgeHandle _in_heh) const |
calculates the sector angle. More... | |
void | calc_sector_normal (HalfedgeHandle _in_heh, Normal &_sector_normal) const |
calculates the normal (non-normalized) of the face sector defined by the angle <(_in_heh,next_halfedge(_in_heh)) | |
Scalar | calc_sector_area (HalfedgeHandle _in_heh) const |
calculates the area of the face sector defined by the angle <(_in_heh,next_halfedge(_in_heh)) NOTE: special cases (e.g. More... | |
Scalar | calc_dihedral_angle_fast (HalfedgeHandle _heh) const |
calculates the dihedral angle on the halfedge _heh More... | |
Scalar | calc_dihedral_angle_fast (EdgeHandle _eh) const |
calculates the dihedral angle on the edge _eh More... | |
Scalar | calc_dihedral_angle (HalfedgeHandle _heh) const |
Scalar | calc_dihedral_angle (EdgeHandle _eh) const |
unsigned int | find_feature_edges (Scalar _angle_tresh=OpenMesh::deg_to_rad(44.0)) |
tags an edge as a feature if its dihedral angle is larger than _angle_tresh returns the number of the found feature edges, requires edge_status property | |
void | split (FaceHandle _fh, const Point &_p) |
Face split (= 1-to-n split) | |
void | split (FaceHandle _fh, VertexHandle _vh) |
void | split (EdgeHandle _eh, const Point &_p) |
void | split (EdgeHandle _eh, VertexHandle _vh) |
void | update_normals () |
Compute normals for all primitives. More... | |
void | update_normal (FaceHandle _fh) |
Update normal for face _fh. | |
void | update_face_normals () |
Update normal vectors for all faces. More... | |
Normal | calc_face_normal (const Point &_p0, const Point &_p1, const Point &_p2) const |
Calculate normal vector for face (_p0, _p1, _p2). More... | |
void | calc_face_centroid (FaceHandle _fh, Point &_pt) const |
calculates the average of the vertices defining _fh | |
Point | calc_face_centroid (FaceHandle _fh) const |
Computes and returns the average of the vertices defining _gh. | |
void | update_normal (HalfedgeHandle _heh, const double _feature_angle=0.8) |
Update normal for halfedge _heh. | |
void | update_halfedge_normals (const double _feature_angle=0.8) |
Update normal vectors for all halfedges. More... | |
virtual Normal | calc_halfedge_normal (HalfedgeHandle _heh, const double _feature_angle=0.8) const |
Calculate halfedge normal for one specific halfedge. More... | |
bool | is_estimated_feature_edge (HalfedgeHandle _heh, const double _feature_angle) const |
identifies feature edges w.r.t. More... | |
void | update_normal (VertexHandle _vh) |
Update normal for vertex _vh. | |
void | update_vertex_normals () |
Update normal vectors for all vertices. More... | |
Normal | calc_vertex_normal (VertexHandle _vh) const |
Calculate vertex normal for one specific vertex. More... | |
void | calc_vertex_normal_fast (VertexHandle _vh, Normal &_n) const |
Different methods for calculation of the normal at _vh: More... | |
void | calc_vertex_normal_correct (VertexHandle _vh, Normal &_n) const |
Compute normals for all primitives. More... | |
void | calc_vertex_normal_loop (VertexHandle _vh, Normal &_n) const |
Compute normals for all primitives. More... | |
enum | { IsPolyMesh = 0 } |
Determine whether this is a PolyMeshT or TriMeshT ( This function does not check the per face vertex count! It only checks if the datatype is PolyMeshT or TriMeshT ) | |
enum | { IsTriMesh = 1 } |
Determine whether this is a PolyMeshT or TriMeshT ( This function does not check the per face vertex count! It only checks if the datatype is PolyMeshT or TriMeshT ) | |
static bool | is_polymesh () |
Determine whether this is a PolyMeshT or TriMeshT ( This function does not check the per face vertex count! It only checks if the datatype is PolyMeshT or TriMeshT ) | |
static bool | is_trimesh () |
Determine whether this is a PolyMeshT or TriMeshT ( This function does not check the per face vertex count! It only checks if the datatype is PolyMeshT or TriMeshT ) | |
Additional Inherited Members | |
Static Public Member Functions inherited from OpenMesh::PolyMeshT< Kernel > | |
static bool | is_polymesh () |
Determine whether this is a PolyMeshT or TriMeshT ( This function does not check the per face vertex count! It only checks if the datatype is PolyMeshT or TriMeshT ) | |
static bool | is_trimesh () |
Determine whether this is a PolyMeshT or TriMeshT ( This function does not check the per face vertex count! It only checks if the datatype is PolyMeshT or TriMeshT ) | |
Base type for a triangle mesh.
Base type for a triangle mesh, parameterized by a mesh kernel. The mesh inherits all methods from the kernel class and the more general polygonal mesh PolyMeshT. Therefore it provides the same types for items, handles, iterators and so on.
Kernel | template argument for the mesh kernel |
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virtual |
Calculate normal vector for face _fh (specialized for TriMesh).
Reimplemented from OpenMesh::PolyMeshT< Kernel >.
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inline |
Edge split (= 2-to-4 split)
The properties of the new edges will be undefined!
_eh | Edge handle that should be splitted |
_p | New point position that will be inserted at the edge |
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inline |
Edge split (= 2-to-4 split)
The properties of the new edges will be undefined!
_eh | Edge handle that should be splitted |
_vh | Vertex handle that will be inserted at the edge |
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inline |
Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
The properties of the new faces will be undefined!
_fh | Face handle that should be splitted |
_p | New point position that will be inserted in the face |
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inline |
Face split (= 1-to-4) split, splits edges at midpoints and adds 4 new faces in the interior).
_fh | Face handle that should be splitted |
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inline |
Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
The properties of the new faces will be undefined!
_fh | Face handle that should be splitted |
_vh | Vertex handle that will be inserted at the face |
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inline |
Edge split (= 2-to-4 split)
The properties of the new edges will be adjusted to the properties of the original edge
_eh | Edge handle that should be splitted |
_p | New point position that will be inserted at the edge |
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inline |
Edge split (= 2-to-4 split)
The properties of the new edges will be adjusted to the properties of the original edge
_eh | Edge handle that should be splitted |
_vh | Vertex handle that will be inserted at the edge |
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inline |
Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
The properties of the new faces will be adjusted to the properties of the original face
_fh | Face handle that should be splitted |
_p | New point position that will be inserted in the face |
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inline |
Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
The properties of the new faces will be adjusted to the properties of the original face
_fh | Face handle that should be splitted |
_vh | Vertex handle that will be inserted at the face |
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inline |
Vertex Split: inverse operation to collapse().
Insert the new vertex at position v0. The vertex will be added as the inverse of the vertex split. The faces above the split will be correctly attached to the two new edges
Before: v_l v0 v_r x x x \ / \ / \ / \ / \ / \ / x v1
After: v_l v0 v_r x---—x---—x \ | / \ | / \ | / \ | / \ | / |/ x v1
_v0_point | Point position for the new point |
_v1 | Vertex that will be split |
_vl | Left vertex handle |
_vr | Right vertex handle |
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inline |
Vertex Split: inverse operation to collapse().
Insert the new vertex at position v0. The vertex will be added as the inverse of the vertex split. The faces above the split will be correctly attached to the two new edges
Before: v_l v0 v_r x x x \ / \ / \ / \ / \ / \ / x v1
After: v_l v0 v_r x---—x---—x \ | / \ | / \ | / \ | / \ | / |/ x v1
_v0 | Vertex handle for the newly inserted point (Input has to be unconnected!) |
_v1 | Vertex that will be split |
_vl | Left vertex handle |
_vr | Right vertex handle |