OpenMesh
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Circulator. More...
#include <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
Public Types | |
typedef Mesh::HalfedgeHandle | HalfedgeHandle |
typedef TargetType | value_type |
typedef TargetHandle | value_handle |
typedef Mesh & | mesh_ref |
typedef Mesh * | mesh_ptr |
typedef TargetType & | reference |
typedef TargetType * | pointer |
Public Member Functions | |
CirculatorT () | |
Default constructor. | |
CirculatorT (mesh_ref _mesh, SourceHandle _start) | |
Construct with mesh and a SourceHandle. | |
CirculatorT (mesh_ref _mesh, HalfedgeHandle _heh) | |
Construct with mesh and start halfedge. | |
CirculatorT (const CirculatorT &_rhs) | |
Copy constructor. | |
CirculatorT & | operator= (const CirculatorT< Mesh > &_rhs) |
Assignment operator. | |
bool | operator== (const CirculatorT &_rhs) const |
Equal ? | |
bool | operator!= (const CirculatorT &_rhs) const |
Not equal ? | |
CirculatorT & | operator++ () |
Pre-Increment (next cw target) | |
CirculatorT & | operator-- () |
Pre-Decrement (next ccw target) | |
HalfedgeHandle | current_halfedge_handle () const |
Get the current halfedge. More... | |
TargetHandle | handle () const |
Return the handle of the current target. | |
operator TargetHandle () const | |
Cast to the handle of the current target. | |
reference | operator* () const |
Return a reference to the current target. | |
pointer | operator-> () const |
Return a pointer to the current target. | |
operator bool () const | |
Returns whether the circulator is still valid. More... | |
Friends | |
class | ConstCircT< Mesh > |
Circulator.
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inline |
Get the current halfedge.
There are Vertex*Iters
and Face*Iters
. For both the current state is defined by the current halfedge. This is what this method returns.
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inline |
Returns whether the circulator is still valid.
After one complete round around a vertex/face the circulator becomes invalid, i.e. this function will return false
. Nevertheless you can continue circulating. This method just tells you whether you have completed the first round.