OpenMesh
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Mesh traits for View Dependent Progressive Meshes
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#include <OpenMesh/Tools/VDPM/MeshTraits.hh>
Classes | |
struct | VertexT |
Public Types | |
enum | { VertexAttributes = OpenMesh::Attributes::Status | OpenMesh::Attributes::Normal } |
enum | { HalfedgeAttributes = OpenMesh::Attributes::PrevHalfedge } |
enum | { EdgeAttributes = OpenMesh::Attributes::Status } |
enum | { FaceAttributes = OpenMesh::Attributes::Status | OpenMesh::Attributes::Normal } |
Public Types inherited from OpenMesh::DefaultTraits | |
enum | { VertexAttributes = 0 } |
enum | { HalfedgeAttributes = Attributes::PrevHalfedge } |
enum | { EdgeAttributes = 0 } |
enum | { FaceAttributes = 0 } |
typedef Vec3f | Point |
The default coordinate type is OpenMesh::Vec3f. | |
typedef Vec3f | Normal |
The default normal type is OpenMesh::Vec3f. | |
typedef float | TexCoord1D |
The default 1D texture coordinate type is float. | |
typedef Vec2f | TexCoord2D |
The default 2D texture coordinate type is OpenMesh::Vec2f. | |
typedef Vec3f | TexCoord3D |
The default 3D texture coordinate type is OpenMesh::Vec3f. | |
typedef int | TextureIndex |
The default texture index type. | |
typedef Vec3uc | Color |
The default color type is OpenMesh::Vec3uc. | |
Mesh traits for View Dependent Progressive Meshes