Developer Documentation
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Public Slots | |
void | loadSelection (int _objId, const QString &_filename) |
QString | version () |
Signals | |
void | updateView () |
void | updatedObject (int, const UpdateType &) |
void | nodeVisibilityChanged (int _identifier) |
void | setSlotDescription (QString _slotName, QString _slotDescription, QStringList _parameters, QStringList _descriptions) |
void | createBackup (int _objectid, QString _name, UpdateType _type=UPDATE_ALL) |
void | log (Logtype _type, QString _message) |
void | log (QString _message) |
void | addSelectionEnvironment (QString _modeName, QString _description, QString _icon, QString &_handleName) |
void | registerType (QString _handleName, DataType _type) |
void | addPrimitiveType (QString _handleName, QString _name, QString _icon, SelectionInterface::PrimitiveType &_typeHandle) |
void | addSelectionOperations (QString _handleName, QStringList _operationsList, QString _category, SelectionInterface::PrimitiveType _type=0u) |
void | addSelectionParameters (QString _handleName, QWidget *_widget, QString _category, SelectionInterface::PrimitiveType _type=0u) |
void | showToggleSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showLassoSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showVolumeLassoSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showSphereSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showClosestBoundarySelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showFloodFillSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | showComponentsSelectionMode (QString _handleName, bool _show, SelectionInterface::PrimitiveType _associatedTypes) |
void | getActiveDataTypes (SelectionInterface::TypeList &_types) |
void | getActivePrimitiveType (SelectionInterface::PrimitiveType &_type) |
void | targetObjectsOnly (bool &_targetsOnly) |
void | registerKeyShortcut (int _key, Qt::KeyboardModifiers _modifiers=Qt::NoModifier) |
void | deleteObject (int _objectId) |
void | addEmptyObject (DataType _type, int &_id) |
void | scriptInfo (QString _functionName) |
Signals inherited from BaseInterface | |
virtual void | updateView () |
Update current view in Main Application. More... | |
virtual void | setSlotDescription (QString _slotName, QString _slotDescription, QStringList _parameters, QStringList _descriptions) |
Set a description for a public slot. More... | |
virtual void | setRenderer (unsigned int _viewer, QString _rendererName) |
Set a renderer for the given viewer. More... | |
Signals inherited from KeyInterface | |
virtual void | registerKey (int _key, Qt::KeyboardModifiers _modifiers, QString _description, bool _multiUse=false) |
Register a key-combination for your plugin. More... | |
Signals inherited from LoadSaveInterface | |
virtual void | save (int _id, QString _filename) |
Save object to a file. More... | |
virtual void | load (QString _filename, DataType _type, int &_id) |
Load object from file with a specific DataType. More... | |
Signals inherited from BackupInterface | |
virtual void | createBackup (int _objectid, QString _name, UpdateType _type=UPDATE_ALL) |
Tell Backup Plugin to create a backup. More... | |
virtual void | aboutToRestore (int _objectid) |
Backup Plugin tells other Plugins that a restore will happen. More... | |
virtual void | generateBackup (int _id, QString _name, UpdateType _type) |
This signal is emitted by a BackupPlugin and tells a TypePlugin to generate a backup. More... | |
Signals inherited from ScriptInterface | |
virtual void | scriptInfo (QString _functionWithParameters) |
Emit this signal if a scriptable function is executed. More... | |
virtual void | getScriptingEngine (QScriptEngine *&_engine) |
virtual void | executeScript (QString _script) |
virtual void | getAvailableFunctions (QStringList &_functions) |
Signals inherited from LoggingInterface | |
virtual void | log (Logtype _type, QString _message)=0 |
virtual void | log (QString _message)=0 |
Signals inherited from SelectionInterface | |
virtual void | addSelectionEnvironment (QString _modeName, QString _description, QString _icon, QString &_handleName) |
Add a selection environment in order to provide selection functions for specific data type(s) More... | |
virtual void | showToggleSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show toggle selection mode in a specified selection environment. More... | |
virtual void | addSelectionOperations (QString _handleName, QStringList _operationsList, QString _category, PrimitiveType _type=0u) |
Add non-interactive selection operations for a specific primitive type. More... | |
virtual void | selectionOperation (QString _operation) |
Emitted by selection base plugin when a non-interactive selection operation is requested. More... | |
virtual void | registerKeyShortcut (int _key, Qt::KeyboardModifiers _modifiers=Qt::NoModifier) |
Register key shortcut. More... | |
Public Member Functions | |
MeshObjectSelectionPlugin () | |
Default constructor. | |
~MeshObjectSelectionPlugin () | |
Default destructor. | |
bool | initializeOptionsWidget (QWidget *&_widget) |
Initialize the Options Widget. More... | |
bool | vertexTypeActive () |
bool | edgeTypeActive () |
bool | faceTypeActive () |
template<typename MeshType > | |
void | update_regions (MeshType *_mesh) |
Update face selection to correspond to the vertex selection. More... | |
Private Slots | |
void | loadIniFile (INIFile &_ini, int _id) |
void | saveIniFile (INIFile &_ini, int _id) |
void | initializePlugin () |
void | pluginsInitialized () |
void | noguiSupported () |
void | applyOptions () |
QString | name () |
Private slots | |
void | conversionRequested () |
Show selection conversion dialog. | |
void | setDefaultColorValues () |
sets the default color values for selection/handle/region/feature nodes for all objects of this type | |
Private Slots inherited from BaseInterface | |
virtual void | exit () |
virtual QString | version () |
Return a version string for your plugin. More... | |
Private Slots inherited from KeyInterface | |
virtual void | slotKeyEvent (QKeyEvent *_event) |
Key Event from Main App. More... | |
Private Slots inherited from SelectionInterface | |
virtual void | loadSelection (int _objId, const QString &_filename) |
Scripting slot for loading selections. More... | |
Private Member Functions | |
void | slotSelectionOperation (QString _operation) |
A specific operation is requested. More... | |
void | slotToggleSelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a toggle selection. More... | |
void | slotLassoSelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a lasso selection. More... | |
void | slotVolumeLassoSelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a volume lasso selection. More... | |
void | slotSphereSelection (QMouseEvent *_event, double _radius, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a sphere selection. More... | |
void | slotClosestBoundarySelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a closest boundary selection. More... | |
void | slotFloodFillSelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a flood fill selection. More... | |
void | slotComponentsSelection (QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect) |
Called whenever the user performs a connected components selection. More... | |
void | slotIndexSelection (int _key) |
void | slotLoadSelection (const INIFile &_file) |
Load selection for specific objects in the scene. More... | |
void | slotSaveSelection (INIFile &_file) |
Save selection for all objects in the scene. More... | |
void | slotKeyShortcutEvent (int _key, Qt::KeyboardModifiers _modifiers) |
One of the previously registered keys has been pressed. More... | |
void | slotMouseWheelEvent (QWheelEvent *event, std::string const &mode) |
Wheel Event from main application. More... | |
void | addedEmptyObject (int _id) |
An empty object has been added. More... | |
QString | description () |
Return a description of what the plugin is doing. More... | |
Private methods | |
void | updateColorValues () |
Set descriptions for local public slots. | |
void | updateSlotDescriptions () |
Set descriptions for local public slots. | |
void | setColorForSelection (const int _objectId, const PrimitiveType _primitiveType) |
Set color for selection. | |
Template Functions | |
template<typename MeshT > | |
bool | deleteSelection (MeshT *_mesh, PrimitiveType _primitiveType) |
Delete all selected elements of a mesh. More... | |
template<typename MeshT > | |
void | update_regions (MeshT *_mesh) |
Update face selection to correspond to the vertex selection. | |
template<typename MeshT > | |
void | toggleMeshSelection (int _objectId, MeshT *_mesh, uint _fh, ACG::Vec3d &_hit_point, PrimitiveType _primitiveType) |
Toggle mesh selection. More... | |
template<typename MeshT > | |
void | paintSphereSelection (MeshT *_mesh, int _objectId, int _target_idx, typename MeshT::Point _hitpoint, double _radius, PrimitiveType _primitiveTypes, bool _deselection) |
Use the event to paint selection with a sphere. More... | |
template<class MeshT > | |
bool | volumeSelection (MeshT *_mesh, int _objectId, ACG::GLState &_state, QRegion *_region, PrimitiveType _primitiveTypes, bool _deselection) |
Surface volume selection tool. More... | |
template<class MeshT > | |
void | closestBoundarySelection (MeshT *_mesh, int _vh, PrimitiveType _primitiveTypes, bool _deselection) |
Select all entities that are incident to closest boundary. More... | |
template<class MeshT > | |
void | floodFillSelection (MeshT *_mesh, int _objectId, uint _fh, double _maxAngle, PrimitiveType _primitiveTypes, bool _deselection) |
Select all entities that are connected (and do not exceed the maximum dihedral angle) More... | |
template<typename MeshT > | |
void | componentsMeshSelection (MeshT *_mesh, int _objectId, uint _fh, ACG::Vec3d &_hit_point, PrimitiveType _primitiveType) |
Connected component mesh selection. More... | |
template<class MeshT > | |
void | colorizeSelection (MeshT *_mesh, PrimitiveType _primitiveTypes, int _red, int _green, int _blue, int _alpha) |
Colorize the selection. More... | |
template<class MeshT > | |
void | createMeshFromSelection (MeshT &_mesh, MeshT &_newMesh, PrimitiveType _primitiveType) |
Create a new mesh from the selection. More... | |
template<class MeshT > | |
void | selectVerticesByValue (MeshT *_mesh, QString _component, bool _greater, double _value) |
Select vertices by value. | |
Private helper function | |
int | createMeshFromSelection (int _objectId, PrimitiveType _primitiveType) |
Create a mesh containing the selection of the given mesh. | |
Private Member Functions inherited from BaseInterface | |
virtual void | noguiSupported () |
virtual | ~BaseInterface () |
Destructor. | |
virtual void | blockScenegraphUpdates (bool _block) |
Tell the core to prevent scenegraph updates. More... | |
virtual void | updatedObject (int _objectId) |
An object has been changed or added by this plugin. More... | |
virtual void | updatedObject (int _identifier, const UpdateType &_type) |
An object has been changed or added by this plugin. More... | |
virtual void | nodeVisibilityChanged (int _identifier) |
A scenegraph node has been shown or hidden. More... | |
virtual QString | name ()=0 |
Return a name for the plugin. More... | |
virtual void | getCurrentRenderer (unsigned int _viewer, QString &_rendererName) |
Get the current renderer for the given viewer. More... | |
Private Member Functions inherited from KeyInterface | |
virtual void | slotKeyReleaseEvent (QKeyEvent *_event) |
Key Release Event from Main App. More... | |
virtual | ~KeyInterface () |
Destructor. | |
Private Member Functions inherited from LoadSaveInterface | |
virtual | ~LoadSaveInterface () |
Destructor. | |
virtual void | addEmptyObject (DataType _type, int &_id) |
virtual void | copyObject (int _oldId, int &_newId) |
virtual void | emptyObjectAdded (int _id) |
DEPRECATED HERE (Moved to Type Interface)! Emit this signal if an empty object has been created. More... | |
virtual void | deleteObject (int _id) |
Delete an object This signal can be called from any thread. . More... | |
virtual void | deleteAllObjects () |
Delete all Objects. More... | |
virtual void | getAllFileFilters (QStringList &_filters) |
Get all file filters that are registered. More... | |
Private Member Functions inherited from INIInterface | |
virtual | ~INIInterface () |
Destructor. | |
Private Member Functions inherited from BackupInterface | |
virtual void | createBackup (IdList _objectids, QString _name, std::vector< UpdateType > _types) |
Tell Backup Plugin to create a group backup. More... | |
virtual void | undo (int _objectid) |
Tell Backup Plugin to undo the last action of an object. More... | |
virtual void | redo (int _objectid) |
Tell Backup Plugin to redo the last action on an object. More... | |
virtual void | undo () |
Tell Backup Plugin to undo the last action. More... | |
virtual void | redo () |
Tell Backup Plugin to redo the last action. More... | |
virtual | ~BackupInterface () |
Destructor. | |
virtual void | restored (int _objectid) |
Backup Plugin tells other Plugins that a restore has happened. More... | |
Private Member Functions inherited from ScriptInterface | |
virtual | ~ScriptInterface () |
Destructor. | |
virtual void | executeFileScript (QString _filename) |
virtual void | getDescription (QString _function, QString &_description, QStringList &_parameters, QStringList &_descriptions) |
Private Member Functions inherited from LoggingInterface | |
virtual | ~LoggingInterface () |
Destructor. | |
Private Member Functions inherited from SelectionInterface | |
virtual | ~SelectionInterface () |
Destructor. | |
virtual void | registerType (QString _handleName, DataType _type) |
Register data type for a selection environment. More... | |
virtual void | addPrimitiveType (QString _handleName, QString _name, QString _icon, PrimitiveType &_typeHandle) |
Provide selection for primitives other than the standard ones. More... | |
virtual void | showLassoSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show lasso selection mode in a specified selection environment. More... | |
virtual void | showVolumeLassoSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show volume lasso selection mode in a specified selection environment. More... | |
virtual void | showSurfaceLassoSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show surface lasso selection mode in a specified selection environment. More... | |
virtual void | showSphereSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show sphere selection mode in a specified selection environment. More... | |
virtual void | showClosestBoundarySelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show closest boundary selection mode in a specified selection environment. More... | |
virtual void | showFloodFillSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show flood fill selection mode in a specified selection environment. More... | |
virtual void | showComponentsSelectionMode (QString _handleName, bool _show, PrimitiveType _associatedTypes) |
Show connected components selection mode in a specified selection environment. More... | |
virtual void | addCustomSelectionMode (QString _handleName, QString _modeName, QString _description, QString _icon, PrimitiveType _associatedTypes, QString &_customIdentifier) |
Add a custom interactive selection mode. More... | |
virtual void | addCustomSelectionMode (QString _handleName, QString _modeName, QString _description, QString _icon, PrimitiveType _associatedTypes, QString &_customIdentifier, DataType _objectTypeRestriction) |
Add a custom interactive selection mode. More... | |
virtual void | getActiveDataTypes (TypeList &_types) |
Get the data types that the currently active selection environment supports. More... | |
virtual void | getActivePrimitiveType (PrimitiveType &_type) |
Get the primitive type that is selected. More... | |
virtual void | targetObjectsOnly (bool &_targetsOnly) |
Indicates whether selection should be performed on target objects only. More... | |
virtual void | addSelectionParameters (QString _handleName, QWidget *_widget, QString _category, PrimitiveType _type=0u) |
Add interactive selection parameters for a specific primitive type. More... | |
virtual void | toggleSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a toggle selection. More... | |
virtual void | lassoSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a lasso selection. More... | |
virtual void | volumeLassoSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a volume lasso selection. More... | |
virtual void | surfaceLassoSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a surface lasso selection. More... | |
virtual void | sphereSelection (QMouseEvent *_event, double _radius, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a sphere selection. More... | |
virtual void | closestBoundarySelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a closest boundary selection. More... | |
virtual void | floodFillSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a flood fill selection. More... | |
virtual void | componentsSelection (QMouseEvent *_event, PrimitiveType _currentType, bool _deselect) |
Emitted by selection base plugin whenever the user performs a connected components selection. More... | |
virtual void | customSelection (QMouseEvent *_event, PrimitiveType _currentType, QString _customIdentifier, bool _deselect) |
Emitted by selection base plugin whenever the user performs a custom selection. More... | |
virtual void | loadSelection (const INIFile &_file) |
Load selections from ini-file. More... | |
virtual void | saveSelection (INIFile &_file) |
Save selections into ini-file. More... | |
virtual void | keyShortcutEvent (int _key, Qt::KeyboardModifiers _modifiers=Qt::NoModifier) |
Key shortcut event happened. More... | |
Private Member Functions inherited from MouseInterface | |
virtual | ~MouseInterface () |
Destructor. | |
Private Member Functions inherited from OptionsInterface | |
virtual | ~OptionsInterface () |
Destructor. | |
virtual void | applyOptions ()=0 |
Apply changes to options. More... | |
Private Member Functions inherited from PythonInterface | |
virtual | ~PythonInterface () |
Destructor. | |
Private Attributes | |
Member variables | |
QString | environmentHandle_ |
Handle to selection environment. | |
SelectionInterface::PrimitiveType | vertexType_ |
Primitive type handles: | |
SelectionInterface::PrimitiveType | edgeType_ |
Handle to selection environment. | |
SelectionInterface::PrimitiveType | halfedgeType_ |
Handle to selection environment. | |
SelectionInterface::PrimitiveType | faceType_ |
Handle to selection environment. | |
SelectionInterface::PrimitiveType | allSupportedTypes_ |
Handle to selection environment. | |
QPolygon | lasso_2Dpoints_ |
Used for lasso selection tool. | |
QVector< QPoint > | volumeLassoPoints_ |
Used for volume lasso tool. | |
ConversionDialog * | conversionDialog_ |
Handle to selection environment. | |
ParameterWidget * | parameterWidget_ |
Handle to selection environment. | |
QtColorChooserButton * | colorButtonSelection_ |
Options. | |
QtColorChooserButton * | colorButtonArea_ |
Handle to selection environment. | |
QtColorChooserButton * | colorButtonHandle_ |
Handle to selection environment. | |
QtColorChooserButton * | colorButtonFeature_ |
Handle to selection environment. | |
ACG::Vec4f | statusColor_ |
Handle to selection environment. | |
ACG::Vec4f | areaColor_ |
Handle to selection environment. | |
ACG::Vec4f | handleColor_ |
Handle to selection environment. | |
ACG::Vec4f | featureColor_ |
Handle to selection environment. | |
double | dihedral_angle_threshold_ |
Handle to selection environment. | |
double | max_angle_ |
Handle to selection environment. | |
Friends | |
class | SelectVolumeAction |
Scriptable slots | |
template<typename HandleT > | |
bool | selectElement (int _objectId, HandleT _handle, bool _fly_to_element) |
set dihedral angle threshold for edge selection | |
void | set_dihedral_angle_threshold (const double _a) |
set dihedral angle threshold for edge selection | |
double | get_dihedral_angle_threshold () |
get dihedral angle threshold for edge selection | |
void | set_max_angle (const double _a) |
set max angle for flood fill selection | |
double | get_max_angle () |
get max angle for flood fill selection | |
void | selectVertices (int objectId, IdList _vertexList) |
select given vertices | |
bool | selectVertex (int _objectId, int _idx, bool _fly_to_vertex) |
select vertex with id _idx and maybe fly to it | |
void | unselectVertices (int objectId, IdList _vertexList) |
unselect given vertices | |
void | selectAllVertices (int _objectId) |
Select all Vertices. | |
void | clearVertexSelection (int _objectId) |
Unselect all vertices. | |
void | invertVertexSelection (int _objectId) |
Invert the current vertex selection. | |
void | selectBoundaryVertices (int _objectId) |
Select all boundary vertices of the given object. | |
void | selectClosestBoundaryVertices (int _objectId, int _vertexId) |
Select all vertices of the boundary close to the given vertex. | |
void | shrinkVertexSelection (int _objectId) |
Shrink the current vertex selection. | |
void | growVertexSelection (int _objectId) |
Grow the current vertex selection. | |
IdList | getVertexSelection (int _objectId) |
Return a list of all selected vertices. | |
void | deleteVertexSelection (int _objectId) |
Delete vertices and faces that are currently selected. | |
int | createMeshFromVertexSelection (int _objectId) |
set dihedral angle threshold for edge selection | |
void | colorizeVertexSelection (int _objectId, int _r, int _g, int _b, int a) |
Colorize the vertex selection. More... | |
void | selectHandleVertices (int objectId, IdList _vertexList) |
Set vertices to be part of the handle area. | |
void | unselectHandleVertices (int objectId, IdList _vertexList) |
Remove vertices from handle area. | |
void | clearHandleVertices (int objectId) |
Clear handle Area. | |
void | setAllHandleVertices (int objectId) |
Set all vertices to be part of the handle area. | |
IdList | getHandleVertices (int objectId) |
Get a list of all handle vertices. | |
void | loadFlipperModelingSelection (int _objectId, QString _filename) |
Load a selection from an Flipper selection file for the given object. | |
void | saveFlipperModelingSelection (int _objectId, QString _filename) |
Save a selection in Flipper Selection Format. | |
void | selectModelingVertices (int objectId, IdList _vertexList) |
Set vertices to be part of the modeling area. | |
void | unselectModelingVertices (int objectId, IdList _vertexList) |
Remove vertices from modeling area. | |
void | selectVerticesByValue (int _objectId, QString _component, bool _greater, double _value) |
Select vertices by their value. More... | |
void | clearModelingVertices (int objectId) |
Clear Modeling Area. | |
void | setAllModelingVertices (int objectId) |
Set all vertices to be part of the modeling area. | |
IdList | getModelingVertices (int objectId) |
Get a list of all modeling vertices. | |
void | selectEdges (int objectId, IdList _edgeList, const double _dihedral_angle_threshold=0.0) |
Select given Edges. | |
bool | selectEdge (int _objectId, int _idx, bool _fly_to_edge) |
Select edge with id _idx and maybe fly to it. | |
void | unselectEdges (int objectId, IdList _edgeList) |
Unselect given Edges. | |
void | selectAllEdges (int objectId) |
Select all Edges. | |
void | invertEdgeSelection (int objectId) |
Unselect all Edges. | |
void | clearEdgeSelection (int objectId) |
Invert the current edge selection. | |
void | selectBoundaryEdges (int objectId) |
select boundary edges | |
void | deleteEdgeSelection (int _objectId) |
Delete edges that are currently selected. | |
IdList | getEdgeSelection (int objectId) |
Return a list of all selected edges. | |
IdList | convertEdgesToVertexPairs (int _id, const IdList &_edges) |
Convert edge ids to vertex pairs. | |
IdList | convertVertexPairsToEdges (int _id, const IdList &_vertices) |
Inverse of function above. | |
int | createMeshFromEdgeSelection (int _objectId) |
Create a mesh containing the face selection of the given mesh. | |
void | colorizeEdgeSelection (int objectId, int r, int g, int b, int a) |
Colorize the edge selection. | |
void | traceEdgePath (int objectId, double threshold) |
Trace Edge Path. | |
void | selectHalfedges (int objectId, IdList _vertexList) |
Select given Halfedges. | |
bool | selectHalfedge (int _objectId, int _idx, bool _fly_to_halfedge) |
Select halfedge with id _idx and maybe fly to it. | |
void | unselectHalfedges (int objectId, IdList _vertexList) |
Unselect given Halfedges. | |
void | selectAllHalfedges (int objectId) |
Select all Halfedges. | |
void | invertHalfedgeSelection (int objectId) |
Unselect all Halfedges. | |
void | clearHalfedgeSelection (int objectId) |
Invert the current edge selection. | |
void | selectBoundaryHalfedges (int objectId) |
Select boundary edges. | |
IdList | getHalfedgeSelection (int objectId) |
Return a list of all selected edges. | |
IdList | convertHalfedgesToVertexPairs (int _id, const IdList &_halfedges) |
Convert halfedge ids to vertex pairs. | |
IdList | convertVertexPairsToHalfedges (int _id, const IdList &_vertices) |
Inverse of function above. | |
void | colorizeHalfedgeSelection (int objectId, int r, int g, int b, int a) |
Colorize the edge selection. More... | |
void | selectFaces (int objectId, IdList _facesList) |
Select given faces. | |
bool | selectFace (int _objectId, int _idx, bool _fly_to_face) |
Select face with id _idx and maybe fly to it. | |
void | unselectFaces (int objectId, IdList _facesList) |
Unselect given faces. | |
void | selectAllFaces (int objectId) |
Select all faces. | |
void | clearFaceSelection (int objectId) |
Unselect all faces. | |
void | invertFaceSelection (int objectId) |
Invert the current face selection. | |
void | deleteFaceSelection (int _objectId) |
Delete face that are currently selected. | |
void | selectBoundaryFaces (int objectId) |
Select all boundary faces of the given object. | |
void | shrinkFaceSelection (int objectId) |
Shrink the current face selection. | |
void | growFaceSelection (int objectId) |
Grow the current face selection. | |
IdList | getFaceSelection (int objectId) |
Return a list of all selected faces. | |
int | createMeshFromFaceSelection (int _objectId) |
Create a mesh containing the face selection of the given mesh. | |
void | colorizeFaceSelection (int objectId, int r, int g, int b, int a) |
Colorize the face selection. More... | |
void | lassoSelect (QRegion &_region, PrimitiveType _primitiveType, bool _deselection) |
Lasso selection tool. | |
void | convertSelection (const int &_objectId, const QString &_from, const QString &_to, bool _deselect) |
Convert the selection on one object. | |
void | conversion (const QString &_from, const QString &_to, bool _deselect) |
Convert the selection on all target objects. | |
template<typename MeshObjectT , typename HandleT > | |
void | getFlightData (MeshObjectT &_mesh_object, HandleT _handle, OpenMesh::Vec3d ¢er, OpenMesh::Vec3d &normal, bool &handle_valid) |
set dihedral angle threshold for edge selection | |
void | update_dihedral_angle_threshold_from_ui () |
set dihedral angle threshold for edge selection | |
Additional Inherited Members | |
Private Types inherited from SelectionInterface | |
typedef std::vector< DataType > | TypeList |
typedef unsigned int | PrimitiveType |
Definition at line 73 of file MeshObjectSelectionPlugin.hh.
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privatevirtual |
An empty object has been added.
Slot is called if an empty object has been added by the core.
This slot will be executed on the main thread.
_id | Id of the new object |
Reimplemented from LoadSaveInterface.
Definition at line 2330 of file MeshObjectSelectionPlugin.cc.
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private |
Select all entities that are incident to closest boundary.
select primitives of the closest boundary
_mesh | a mesh |
_vh | handle of the vertex that was picked |
_primitiveTypes | the currently active primitive types |
_deselection | true if primitives should be deselected |
Definition at line 474 of file MeshObjectSelectionPluginT_impl.hh.
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slot |
Colorize the face selection.
colorize the face selection
Definition at line 322 of file FaceSelection.cc.
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slot |
Colorize the edge selection.
colorize the halfedge selection
Definition at line 360 of file HalfedgeSelection.cc.
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private |
Colorize the selection.
Colorize a selection.
_mesh | a mesh |
_primitiveTypes | selection types |
_red | rgba color |
_green | rgba color |
_blue | rgba color |
_alpha | rgba color |
Definition at line 803 of file MeshObjectSelectionPluginT_impl.hh.
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slot |
Colorize the vertex selection.
colorize the vertex selection
Definition at line 348 of file VertexSelection.cc.
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private |
Connected component mesh selection.
Select a complete connected component.
_mesh | a mesh |
_objectId | Object Id to work on |
_fh | handle of the face that was picked |
_hit_point | point that was picked |
_primitiveType | primitive types to be selected |
Definition at line 645 of file MeshObjectSelectionPluginT_impl.hh.
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private |
Create a new mesh from the selection.
_mesh | A mesh |
_newMesh | The resulting mesh containing only the selected elements |
_primitiveType | Which primitive should be used for selection (vertices,faces,edges,...) |
Definition at line 877 of file MeshObjectSelectionPluginT_impl.hh.
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private |
Delete all selected elements of a mesh.
_mesh | a mesh |
_primitiveType | bitmask of active primitive types |
Definition at line 58 of file MeshObjectSelectionPluginT_impl.hh.
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inlineprivatevirtual |
Return a description of what the plugin is doing.
This function has to return a basic description of the plugin
Implements BaseInterface.
Definition at line 198 of file MeshObjectSelectionPlugin.hh.
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private |
Select all entities that are connected (and do not exceed the maximum dihedral angle)
Select all primitves of a planar region surrounding the faceHandle.
_mesh | a mesh |
_objectId | object id to work on |
_fh | handle of the face that was picked |
_maxAngle | the maximum dihedral angle over which the flood fill selection passes |
_primitiveTypes | the currently active primitive types |
_deselection | true if primitives should be deselected |
Definition at line 556 of file MeshObjectSelectionPluginT_impl.hh.
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virtual |
Initialize the Options Widget.
Initialize the options widget (create a widget and return a pointer to it )
Example :
_widget = new QWidget();
In the widget you can add anything you want.
use the slot applyOptions() to save the values of options currently entered in your widget.
_widget | Pointer to the new Widget |
Implements OptionsInterface.
Definition at line 2274 of file MeshObjectSelectionPlugin.cc.
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private |
Use the event to paint selection with a sphere.
paint selection with a sphere
_mesh | a mesh |
_objectId | object id to work on |
_target_idx | handle of the face that was hit by the mouse picking |
_hitpoint | point where the mouse picking hit |
_radius | Radius of the selection sphere |
_primitiveType | primitive types to be selected |
_deselection | true, if entities should be deselected |
Definition at line 255 of file MeshObjectSelectionPluginT_impl.hh.
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slot |
Select vertices by their value.
Definition at line 584 of file VertexSelection.cc.
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privatevirtual |
Called whenever the user performs a closest boundary selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user clicks on an object and the primitives at the closest boundary get selected.
_event | The mouse event that currently is performed |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1379 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a connected components selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user clicks on an object and all primitives that are connected to the clicked primitive are selected as well.
_event | The mouse event that currently is performed |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1481 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a flood fill selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user clicks on an object and all primitives close to this point get selected, if the angle between the clicked point and the next point does not differ more than the specified angle.
_event | The mouse event that currently is performed |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1419 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
One of the previously registered keys has been pressed.
This slot is called whenever the user has pressed one of the registered keys. Note that this is actually handled by the selection base plugin since the different plugins might want to register the same key multiple times.
_key | The pressed key |
_modifiers | Indicates whether mod-keys have been pressed synchronously |
Reimplemented from SelectionInterface.
Definition at line 1817 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a lasso selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user draws a polygonal line and all primitives which are visible get selected.
_event | The mouse event that currently is performed |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1294 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Load selection for specific objects in the scene.
OpenFlipper allows for saving of selections in an INI file (implemented by the different selection plugins by overriding function slotSaveSelection()). So this slot is called each time such INI file is about to be loaded.
_file | The file from which one can read the selection data |
Reimplemented from SelectionInterface.
Definition at line 1746 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Wheel Event from main application.
This slot is called if a wheel event occurred in the Viewer and is extended by the current Mode set in the Viewer. You can add additional Picking Modes to the Viewer by using the picking interface. This slot will only get called in pickingMode.
_event | Mouse event |
_mode | Name of the current Picking Mode. |
Reimplemented from MouseInterface.
Definition at line 1909 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Save selection for all objects in the scene.
Override this slot in order to save selections for a specific data type. These selections are then stored within an INI file and can be loaded via slotLoadSelection().
_file | The file into which one can store selection data |
Reimplemented from SelectionInterface.
Definition at line 1791 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
A specific operation is requested.
This slot is called each time the user has pressed one of the operations buttons (for the various primitive types) offered in the tool box.
_operation | The identifier of the operation just as registered via addSelectionOperations |
Reimplemented from SelectionInterface.
Definition at line 453 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a sphere selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user draws the selection with a sphere. All primitives inside the current sphere get selected.
_event | The mouse event that currently is performed |
_radius | The current radius of the selection sphere |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1352 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a toggle selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided.
_event | The mouse event that occurred |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1239 of file MeshObjectSelectionPlugin.cc.
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privatevirtual |
Called whenever the user performs a volume lasso selection.
This has to be implemented by each type selection plugin if this interactive selection mode should be provided. The metaphor behind it is that the user draws a polygonal line and all primitives which are insinde the volume spanned by the eye position and the polygon get selected.
_event | The mouse event that currently is performed |
_currentType | The currently active primitive type |
_deselect | True if entities should be deselected |
Reimplemented from SelectionInterface.
Definition at line 1321 of file MeshObjectSelectionPlugin.cc.
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private |
Toggle mesh selection.
Toggle the selection state of mesh primitives.
_objectId | id of the object that encapsulates the mesh |
_mesh | a mesh |
_fh | handle of the face that was picked |
_hit_point | point that was picked |
_primitiveType | primitive types to be selected |
Definition at line 147 of file MeshObjectSelectionPluginT_impl.hh.
void MeshObjectSelectionPlugin::update_regions | ( | MeshType * | _mesh | ) |
Update face selection to correspond to the vertex selection.
_mesh | a mesh |
Definition at line 107 of file MeshObjectSelectionPluginT_impl.hh.
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private |
Surface volume selection tool.
Select all primitves that are projected to the given region.
_mesh | a mesh |
_objectId | object id to work on |
_state | current gl state |
_region | region |
_primitiveType | primitive types to be selected |
_deselection | true, if entities should be deselected |
Definition at line 391 of file MeshObjectSelectionPluginT_impl.hh.