Developer Documentation
ACG::QtWidgets::QtSceneGraphDialog Class Reference
Inheritance diagram for ACG::QtWidgets::QtSceneGraphDialog:

Public Slots

void update (ACG::SceneGraph::BaseNode *_rootNode)
 Update recursively from _rootNode on.
 

Signals

void signalNodeChanged (ACG::SceneGraph::BaseNode *_node)
 

Public Member Functions

 QtSceneGraphDialog (QWidget *_parent=0, SceneGraph::BaseNode *_rootNode=0)
 
void setGeneratorMap (QMap< std::string, SceneGraphWidgetGenerator * > _map)
 Set a complete generator map (this will overwrite the existing one!
 

Private Slots

void slotNodeChanged (ACG::SceneGraph::BaseNode *_node)
 

Private Attributes

QtSceneGraphWidgetsgw_
 

Detailed Description

Definition at line 266 of file QtSceneGraphWidget.hh.

Member Function Documentation

◆ signalNodeChanged

void ACG::QtWidgets::QtSceneGraphDialog::signalNodeChanged ( ACG::SceneGraph::BaseNode _node)
signal

This signal is emitted when the user changes a node through its node dialog


The documentation for this class was generated from the following files: