Developer Documentation
SkeletonTypes.hh
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\*===========================================================================*/
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//=============================================================================
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//
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// SkeletonTypes
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//
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//=============================================================================
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#ifndef SKELETON_TYPES_HH
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#define SKELETON_TYPES_HH
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//== INCLUDES =================================================================
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#include "SkeletonT.hh"
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//== TYPEDEFS =================================================================
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typedef
SkeletonT< ACG::Vec3d >
Skeleton
;
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//== TYPEDEFS FOR SCENEGRAPH ===============================================
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//=============================================================================
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#endif // SKELETON_TYPES_HH defined
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//=============================================================================
SkeletonT
Definition:
JointT.hh:50
Skeleton
SkeletonT< ACG::Vec3d > Skeleton
Simple Name for the Skeleton, based on double vectors.
Definition:
SkeletonTypes.hh:66
Type-Skeleton
ObjectTypes
Skeleton
SkeletonTypes.hh
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