Developer Documentation
Traits.hh
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* OpenMesh *
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//=============================================================================
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//
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// CLASS Traits
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//
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//=============================================================================
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#ifndef OPENMESH_KERNEL_OSG_TRAITS_HH
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#define OPENMESH_KERNEL_OSG_TRAITS_HH
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//== INCLUDES =================================================================
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#include <
OpenMesh/Core/Mesh/Traits.hh
>
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#include <OpenMesh/Tools/Kernel_OSG/VectorAdapter.hh>
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//
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#include <osg/Geometry>
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//== NAMESPACES ===============================================================
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namespace
OpenMesh
{
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namespace
Kernel_OSG {
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//== CLASS DEFINITION =========================================================
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//== CLASS DEFINITION =========================================================
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struct
Traits
:
DefaultTraits
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{
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typedef
osg::Pnt3f
Point
;
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typedef
osg::Color3ub
Color
;
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typedef
osg::Vec3f
Normal
;
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typedef
osg::Vec2f TexCoord;
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typedef
osg::Vec3f::ValueType Scalar;
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};
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//=============================================================================
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}
// namespace Kernel_OSG
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}
// namespace OpenMesh
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//=============================================================================
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#endif // OPENMESH_TRAITS_HH defined
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//=============================================================================
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OpenMesh::DefaultTraits
Definition:
Traits.hh:121
Traits.hh
OpenMesh::VectorT< float, 3 >
OpenMesh::Kernel_OSG::Traits
Definition:
Traits.hh:84
OpenMesh
Definition:
MeshItems.hh:59
OpenFlipper
libs_required
OpenMesh
src
OpenMesh
Tools
Kernel_OSG
Traits.hh
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