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| Node (size_t _idx, Node *_parent, ColorTranslator *_ct) |
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bool | setMaximumIndex (size_t _idx) |
| sets the maximum index number used in current node
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bool | setIndex (size_t _idx) const |
| sets the current color the given index (like glLoadName)
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bool | getIndexColor (size_t _idx, Vec4uc &_rgba) const |
| gets the color instead of setting it directly
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Node * | pushIndex (size_t _idx) |
| creates a new node the stack (like glPushName)
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Node * | popIndex () |
| pops the current node from the stack (like glPopName)
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void | colorToStack (std::vector< size_t > &_stack, size_t size_t) |
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size_t | startIndex () const |
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size_t | endIndex () const |
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size_t | colorIndex () const |
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Node * | parent_ |
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size_t | index_ |
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ColorTranslator * | translator_ |
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std::vector< Node * > | nodes_ |
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size_t | startIdx_ |
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size_t | endIdx_ |
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size_t | colorStartIdx_ |
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size_t | colorEndIdx_ |
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Definition at line 118 of file ColorStack.hh.
The documentation for this class was generated from the following files: