54 #include <OpenFlipper/BasePlugin/INIInterface.hh> 62 #include <OpenFlipper/INIFile/INIFile.hh> 67 #include <ACG/QtWidgets/QtColorChooserButton.hh> 69 #include "widgets/ConversionDialog.hh" 90 Q_PLUGIN_METADATA(IID
"org.OpenFlipper.Plugins.Plugin-SelectionMeshObject")
106 void nodeVisibilityChanged(
int _identifier);
107 void setSlotDescription(QString _slotName, QString _slotDescription,
108 QStringList _parameters, QStringList _descriptions);
114 void log(
Logtype _type, QString _message);
115 void log(QString _message);
118 void addSelectionEnvironment(QString _modeName, QString _description, QString _icon, QString& _handleName);
119 void registerType(QString _handleName,
DataType _type);
120 void addPrimitiveType(QString _handleName, QString _name, QString _icon, SelectionInterface::PrimitiveType& _typeHandle);
121 void addSelectionOperations(QString _handleName, QStringList _operationsList, QString _category, SelectionInterface::PrimitiveType _type = 0u);
122 void addSelectionParameters(QString _handleName, QWidget* _widget, QString _category, SelectionInterface::PrimitiveType _type = 0u);
124 void showToggleSelectionMode(QString _handleName,
bool _show, SelectionInterface::PrimitiveType _associatedTypes);
126 void showLassoSelectionMode(QString _handleName,
bool _show, SelectionInterface::PrimitiveType _associatedTypes);
127 void showVolumeLassoSelectionMode(QString _handleName,
bool _show, SelectionInterface::PrimitiveType _associatedTypes);
128 void showSphereSelectionMode(QString _handleName,
bool _show, SelectionInterface::PrimitiveType _associatedTypes);
129 void showClosestBoundarySelectionMode(QString _handleName,
bool _show, SelectionInterface::PrimitiveType _associatedTypes);
130 void showFloodFillSelectionMode(QString _handleName,
bool _show, SelectionInterface::PrimitiveType _associatedTypes);
131 void showComponentsSelectionMode(QString _handleName,
bool _show, SelectionInterface::PrimitiveType _associatedTypes);
133 void getActiveDataTypes(SelectionInterface::TypeList& _types);
134 void getActivePrimitiveType(SelectionInterface::PrimitiveType& _type);
135 void targetObjectsOnly(
bool& _targetsOnly);
137 void registerKeyShortcut(
int _key, Qt::KeyboardModifiers _modifiers = Qt::NoModifier);
140 void deleteObject(
int _objectId);
141 void addEmptyObject(
DataType _type,
int& _id);
144 void scriptInfo(QString _functionName);
149 void loadSelection(
int _objId,
const QString& _filename);
154 void loadIniFile(
INIFile& _ini,
int _id);
155 void saveIniFile(
INIFile& _ini,
int _id);
158 void initializePlugin();
159 void pluginsInitialized();
160 void noguiSupported() {};
164 void slotToggleSelection(QMouseEvent* _event, SelectionInterface::PrimitiveType _currentType,
bool _deselect);
166 void slotLassoSelection(QMouseEvent* _event, SelectionInterface::PrimitiveType _currentType,
bool _deselect);
168 void slotSphereSelection(QMouseEvent* _event,
double _radius, SelectionInterface::PrimitiveType _currentType,
bool _deselect);
170 void slotFloodFillSelection(QMouseEvent* _event, SelectionInterface::PrimitiveType _currentType,
bool _deselect);
171 void slotComponentsSelection(QMouseEvent* _event, SelectionInterface::PrimitiveType _currentType,
bool _deselect);
194 return (QString(tr(
"MeshObjectSelection")));
198 return (QString(tr(
"Allows to select parts of Mesh Objects")));
235 return QString(
"1.0");
239 bool vertexTypeActive() {
240 SelectionInterface::PrimitiveType t = 0u;
241 emit getActivePrimitiveType(t);
246 bool edgeTypeActive() {
247 SelectionInterface::PrimitiveType t = 0u;
248 emit getActivePrimitiveType(t);
253 bool faceTypeActive() {
254 SelectionInterface::PrimitiveType t = 0u;
255 emit getActivePrimitiveType(t);
355 void selectEdges(
int objectId,
IdList _edgeList,
const double _dihedral_angle_threshold = 0.0);
470 void lassoSelect(QRegion& _region, PrimitiveType _primitiveType,
bool _deselection);
473 void convertSelection(
const int& _objectId ,
const QString& _from,
const QString& _to,
bool _deselect);
476 void conversion(
const QString& _from,
const QString& _to,
bool _deselect);
503 template<
typename MeshT>
507 template<
typename MeshT>
511 template<
typename MeshT>
515 template<
typename MeshT>
517 typename MeshT::Point _hitpoint,
double _radius,
518 PrimitiveType _primitiveTypes,
bool _deselection);
521 template<
class MeshT>
523 QRegion *_region, PrimitiveType _primitiveTypes,
bool _deselection);
526 template<
class MeshT>
528 PrimitiveType _primitiveTypes,
bool _deselection);
531 template<
class MeshT>
533 double _maxAngle, PrimitiveType _primitiveTypes,
bool _deselection);
536 template<
typename MeshT>
538 ACG::Vec3d& _hit_point, PrimitiveType _primitiveType);
541 template<
class MeshT>
542 void colorizeSelection(MeshT* _mesh, PrimitiveType _primitiveTypes,
int _red,
int _green,
int _blue,
int _alpha);
545 template<
class MeshT >
549 template<
class MeshT >
617 unsigned int _type,
bool _deselection,
ACG::GLState& _state) :
618 state_(_state), region_(_region), plugin_(_plugin), type_(_type), deselection_(_deselection) {};
634 #if defined(INCLUDE_TEMPLATES) && !defined(MESHOBJECTSELECTIONPLUGINT_CC) 635 #define MESHOBJECTSELECTIONPLUGINT_TEMPLATES 636 #include "MeshObjectSelectionPluginT_impl.hh" void invertEdgeSelection(int objectId)
Unselect all Edges.
Interface class for Plugins which have to store information in ini files.
void convertSelection(const int &_objectId, const QString &_from, const QString &_to, bool _deselect)
Convert the selection on one object.
void slotToggleSelection(QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect)
Called whenever the user performs a toggle selection.
void colorizeHalfedgeSelection(int objectId, int r, int g, int b, int a)
Colorize the edge selection.
IdList getModelingVertices(int objectId)
Get a list of all modeling vertices.
void deleteFaceSelection(int _objectId)
Delete face that are currently selected.
void shrinkFaceSelection(int objectId)
Shrink the current face selection.
void selectAllHalfedges(int objectId)
Select all Halfedges.
void set_max_angle(const double _a)
set max angle for flood fill selection
int createMeshFromEdgeSelection(int _objectId)
Create a mesh containing the face selection of the given mesh.
SelectionInterface::PrimitiveType faceType_
Handle to selection environment.
void update_regions(MeshT *_mesh)
Update face selection to correspond to the vertex selection.
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.
void setAllModelingVertices(int objectId)
Set all vertices to be part of the modeling area.
void slotFloodFillSelection(QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect)
Called whenever the user performs a flood fill selection.
void slotMouseWheelEvent(QWheelEvent *event, std::string const &mode)
Wheel Event from main application.
void unselectFaces(int objectId, IdList _facesList)
Unselect given faces.
ACG::Vec4f statusColor_
Handle to selection environment.
void saveFlipperModelingSelection(int _objectId, QString _filename)
Save a selection in Flipper Selection Format.
Logtype
Log types for Message Window.
Interface for all plugins which want to Load or Save files and create Objects.
void selectBoundaryHalfedges(int objectId)
Select boundary edges.
void invertHalfedgeSelection(int objectId)
Unselect all Halfedges.
void unselectHalfedges(int objectId, IdList _vertexList)
Unselect given Halfedges.
Interface for all Plugins which provide scriptable Functions.
SelectionInterface::PrimitiveType vertexType_
Primitive type handles:
QtColorChooserButton * colorButtonHandle_
Handle to selection environment.
bool volumeSelection(MeshT *_mesh, int _objectId, ACG::GLState &_state, QRegion *_region, PrimitiveType _primitiveTypes, bool _deselection)
Surface volume selection tool.
void colorizeEdgeSelection(int objectId, int r, int g, int b, int a)
Colorize the edge selection.
void slotClosestBoundarySelection(QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect)
Called whenever the user performs a closest boundary selection.
void clearFaceSelection(int objectId)
Unselect all faces.
~MeshObjectSelectionPlugin()
Default destructor.
void createMeshFromSelection(MeshT &_mesh, MeshT &_newMesh, PrimitiveType _primitiveType)
Create a new mesh from the selection.
IdList convertEdgesToVertexPairs(int _id, const IdList &_edges)
Convert edge ids to vertex pairs.
void conversion(const QString &_from, const QString &_to, bool _deselect)
Convert the selection on all target objects.
ACG::Vec4f areaColor_
Handle to selection environment.
QPolygon lasso_2Dpoints_
Used for lasso selection tool.
void slotSphereSelection(QMouseEvent *_event, double _radius, SelectionInterface::PrimitiveType _currentType, bool _deselect)
Called whenever the user performs a sphere selection.
void lassoSelect(QRegion &_region, PrimitiveType _primitiveType, bool _deselection)
Lasso selection tool.
void updateColorValues()
Set descriptions for local public slots.
void clearEdgeSelection(int objectId)
Invert the current edge selection.
void unselectVertices(int objectId, IdList _vertexList)
unselect given vertices
void slotKeyShortcutEvent(int _key, Qt::KeyboardModifiers _modifiers)
One of the previously registered keys has been pressed.
void selectClosestBoundaryVertices(int _objectId, int _vertexId)
Select all vertices of the boundary close to the given vertex.
void slotVolumeLassoSelection(QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect)
Called whenever the user performs a volume lasso selection.
bool deleteSelection(MeshT *_mesh, PrimitiveType _primitiveType)
Delete all selected elements of a mesh.
void colorizeVertexSelection(int _objectId, int _r, int _g, int _b, int a)
Colorize the vertex selection.
void colorizeSelection(MeshT *_mesh, PrimitiveType _primitiveTypes, int _red, int _green, int _blue, int _alpha)
Colorize the selection.
QtColorChooserButton * colorButtonFeature_
Handle to selection environment.
void conversionRequested()
Show selection conversion dialog.
QtColorChooserButton * colorButtonSelection_
Options.
Interface class for receiving mouse events.
void setColorForSelection(const int _objectId, const PrimitiveType _primitiveType)
Set color for selection.
QVector< QPoint > volumeLassoPoints_
Used for volume lasso tool.
Interface for all Plugins which do logging to the logging window of the framework.
void clearModelingVertices(int objectId)
Clear Modeling Area.
ParameterWidget * parameterWidget_
Handle to selection environment.
IdList getFaceSelection(int objectId)
Return a list of all selected faces.
void selectBoundaryVertices(int _objectId)
Select all boundary vertices of the given object.
void selectVerticesByValue(int _objectId, QString _component, bool _greater, double _value)
Select vertices by their value.
int createMeshFromVertexSelection(int _objectId)
set dihedral angle threshold for edge selection
double max_angle_
Handle to selection environment.
void selectAllVertices(int _objectId)
Select all Vertices.
void closestBoundarySelection(MeshT *_mesh, int _vh, PrimitiveType _primitiveTypes, bool _deselection)
Select all entities that are incident to closest boundary.
void growFaceSelection(int objectId)
Grow the current face selection.
QString description()
Return a description of what the plugin is doing.
void clearHalfedgeSelection(int objectId)
Invert the current edge selection.
void selectHandleVertices(int objectId, IdList _vertexList)
Set vertices to be part of the handle area.
IdList convertHalfedgesToVertexPairs(int _id, const IdList &_halfedges)
Convert halfedge ids to vertex pairs.
void selectAllEdges(int objectId)
Select all Edges.
IdList getHalfedgeSelection(int objectId)
Return a list of all selected edges.
QtColorChooserButton * colorButtonArea_
Handle to selection environment.
void toggleMeshSelection(int _objectId, MeshT *_mesh, uint _fh, ACG::Vec3d &_hit_point, PrimitiveType _primitiveType)
Toggle mesh selection.
void unselectEdges(int objectId, IdList _edgeList)
Unselect given Edges.
SelectionInterface::PrimitiveType edgeType_
Handle to selection environment.
void update_dihedral_angle_threshold_from_ui()
set dihedral angle threshold for edge selection
void selectModelingVertices(int objectId, IdList _vertexList)
Set vertices to be part of the modeling area.
void unselectHandleVertices(int objectId, IdList _vertexList)
Remove vertices from handle area.
void setAllHandleVertices(int objectId)
Set all vertices to be part of the handle area.
std::vector< int > IdList
Standard Type for id Lists used for scripting.
void colorizeFaceSelection(int objectId, int r, int g, int b, int a)
Colorize the face selection.
void clearVertexSelection(int _objectId)
Unselect all vertices.
IdList convertVertexPairsToHalfedges(int _id, const IdList &_vertices)
Inverse of function above.
void invertVertexSelection(int _objectId)
Invert the current vertex selection.
void selectHalfedges(int objectId, IdList _vertexList)
Select given Halfedges.
ACG::Vec4f handleColor_
Handle to selection environment.
void selectBoundaryEdges(int objectId)
select boundary edges
Interface class from which all plugins have to be created.
QString environmentHandle_
Handle to selection environment.
void slotSaveSelection(INIFile &_file)
Save selection for all objects in the scene.
bool initializeOptionsWidget(QWidget *&_widget)
Initialize the Options Widget.
void setDefaultColorValues()
sets the default color values for selection/handle/region/feature nodes for all objects of this type ...
void deleteEdgeSelection(int _objectId)
Delete edges that are currently selected.
SelectionInterface::PrimitiveType allSupportedTypes_
Handle to selection environment.
void invertFaceSelection(int objectId)
Invert the current face selection.
double get_max_angle()
get max angle for flood fill selection
void componentsMeshSelection(MeshT *_mesh, int _objectId, uint _fh, ACG::Vec3d &_hit_point, PrimitiveType _primitiveType)
Connected component mesh selection.
void selectAllFaces(int objectId)
Select all faces.
void slotLassoSelection(QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect)
Called whenever the user performs a lasso selection.
Keyboard Event Interface.
MeshObjectSelectionPlugin()
Default constructor.
IdList getHandleVertices(int objectId)
Get a list of all handle vertices.
Interface for all plugins which want to use selection functions.
Traverse the scenegraph and call the selection function for all mesh nodes.
Options Dialog interface.
int createMeshFromFaceSelection(int _objectId)
Create a mesh containing the face selection of the given mesh.
IdList getVertexSelection(int _objectId)
Return a list of all selected vertices.
void slotSelectionOperation(QString _operation)
A specific operation is requested.
void floodFillSelection(MeshT *_mesh, int _objectId, uint _fh, double _maxAngle, PrimitiveType _primitiveTypes, bool _deselection)
Select all entities that are connected (and do not exceed the maximum dihedral angle) ...
void updateSlotDescriptions()
Set descriptions for local public slots.
void set_dihedral_angle_threshold(const double _a)
set dihedral angle threshold for edge selection
void growVertexSelection(int _objectId)
Grow the current vertex selection.
void loadFlipperModelingSelection(int _objectId, QString _filename)
Load a selection from an Flipper selection file for the given object.
void selectBoundaryFaces(int objectId)
Select all boundary faces of the given object.
void slotLoadSelection(const INIFile &_file)
Load selection for specific objects in the scene.
void paintSphereSelection(MeshT *_mesh, int _objectId, int _target_idx, typename MeshT::Point _hitpoint, double _radius, PrimitiveType _primitiveTypes, bool _deselection)
Use the event to paint selection with a sphere.
void clearHandleVertices(int objectId)
Clear handle Area.
void deleteVertexSelection(int _objectId)
Delete vertices and faces that are currently selected.
double get_dihedral_angle_threshold()
get dihedral angle threshold for edge selection
void selectEdges(int objectId, IdList _edgeList, const double _dihedral_angle_threshold=0.0)
Select given Edges.
ACG::Vec4f featureColor_
Handle to selection environment.
IdList getEdgeSelection(int objectId)
Return a list of all selected edges.
Interface class for backup handling.
Interface class for exporting functions to python.
void traceEdgePath(int objectId, double threshold)
Trace Edge Path.
void selectFaces(int objectId, IdList _facesList)
Select given faces.
double dihedral_angle_threshold_
Handle to selection environment.
SelectionInterface::PrimitiveType halfedgeType_
Handle to selection environment.
IdList convertVertexPairsToEdges(int _id, const IdList &_vertices)
Inverse of function above.
void slotComponentsSelection(QMouseEvent *_event, SelectionInterface::PrimitiveType _currentType, bool _deselect)
Called whenever the user performs a connected components selection.
Class for the handling of simple configuration files.
void addedEmptyObject(int _id)
An empty object has been added.
void shrinkVertexSelection(int _objectId)
Shrink the current vertex selection.
ConversionDialog * conversionDialog_
Handle to selection environment.
void unselectModelingVertices(int objectId, IdList _vertexList)
Remove vertices from modeling area.
void selectVertices(int objectId, IdList _vertexList)
select given vertices