Developer Documentation
MoveObjectMarker.cc
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41 
42 
43 
45 #include "MoveObjectMarker.hh"
46 
47 //******************************************************************************
48 
49 const ACG::Vec4f base_color (0.4f,0.4f,0.4f,1.0f);
50 
51 //******************************************************************************
52 
53 bool MoveObjectMarker::stencilRefForObject(BaseObjectData * /*_obj*/, GLuint & _reference)
54 {
55  _reference = 1;
56  return true;
57 }
58 
59 bool MoveObjectMarker::blendForStencilRefNumber(GLuint _reference, GLenum & _src, GLenum & _dst, ACG::Vec4f & _color)
60 {
61  if (_reference != 1)
62  return false;
63 
64  _src = GL_ZERO;
65  _dst = GL_SRC_COLOR;
66 
67  _color = base_color;
68  return true;
69 }
70 
bool blendForStencilRefNumber(GLuint _reference, GLenum &_src, GLenum &_dst, ACG::Vec4f &_color)
bool stencilRefForObject(BaseObjectData *_obj, GLuint &_reference)