Developer Documentation
ComponentsPlugin.cc
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41 
42 #include "ComponentsPlugin.hh"
43 
44 
45 const char *SPLIT_COMPONENTS = "SplitComponents";
46 const char *BIGGEST_COMPONENT = "ComponentsPluginBiggestComponent";
47 
48 //------------------------------------------------------------------------------
49 
54  splitAction_(NULL),
55  biggestAction_(NULL){}
56 
57 /*******************************************************************************
58  BaseInterface implementation
59  *******************************************************************************/
60 
65 }
66 
67 
68 //------------------------------------------------------------------------------
69 
74 {
75 
76  if ( ! OpenFlipper::Options::gui())
77  return;
78 
80 
81  emit addPickMode( SPLIT_COMPONENTS );
82  emit addPickMode( BIGGEST_COMPONENT );
83 
84  // Add a scissor Toolbar
85  QToolBar* toolbar = new QToolBar("Components Toolbar");
86  //Split components
87  splitAction_ = new QAction(tr("&Split into components"), this);
88  splitAction_->setCheckable( true );
89  splitAction_->setStatusTip(tr("Clicked objects are splitted into components"));
90  splitAction_->setIcon(QIcon(OpenFlipper::Options::iconDirStr()+OpenFlipper::Options::dirSeparator()+"components_split_components.png") );
91  connect(splitAction_, SIGNAL(triggered()), this, SLOT(slotSplitComponentsButton()) );
92  toolbar->addAction(splitAction_);
93 
94  biggestAction_ = new QAction(tr("&Get biggest component"), this);
95  biggestAction_->setCheckable( true );
96  biggestAction_->setStatusTip(tr("Get the biggest component of the clicked object and delete the other components."));
97  biggestAction_->setIcon(QIcon(OpenFlipper::Options::iconDirStr()+OpenFlipper::Options::dirSeparator()+"components_biggest_component.png") );
98  connect(biggestAction_, SIGNAL(triggered()), this, SLOT(slotBiggestComponentButton()) );
99  toolbar->addAction(biggestAction_);
100 
101  emit addToolbar( toolbar );
102 }
103 
104 /*******************************************************************************
105  PickingInterface implementation
106  *******************************************************************************/
107 
112 void ComponentsPlugin::slotPickModeChanged( const std::string& _mode){
113  splitAction_->setChecked( _mode == SPLIT_COMPONENTS );
114  biggestAction_->setChecked( _mode == BIGGEST_COMPONENT );
115 }
116 
117 /*******************************************************************************
118  MouseInterface implementation
119  *******************************************************************************/
120 
125 void ComponentsPlugin::slotMouseEvent( QMouseEvent* _event )
126 {
127  if( PluginFunctions::pickMode() == SPLIT_COMPONENTS )
128  splitComponents( _event );
129  if (PluginFunctions::pickMode() == BIGGEST_COMPONENT)
130  biggestComponent( _event );
131 }
132 
133 /*******************************************************************************
134  ComponentsPlugin Implementation
135  *******************************************************************************/
136 
141 {
142  PluginFunctions::actionMode( Viewer::PickingMode );
143  PluginFunctions::pickMode( SPLIT_COMPONENTS );
144 }
145 
146 
147 //------------------------------------------------------------------------------
148 
153 void ComponentsPlugin::splitComponents(QMouseEvent * _event)
154 {
155  if (_event->type() == QEvent::MouseButtonPress )
156  {
157  size_t node_idx, target_idx;
158  ACG::Vec3d* sourcePoint3D = 0;
159 
161  _event->pos(),
162  node_idx,
163  target_idx,
164  sourcePoint3D))
165  {
166  BaseObjectData *obj;
167  PluginFunctions::getPickedObject(node_idx, obj);
168  splitComponents( obj->id() );
169  }
170  }
171 }
172 
173 
175 {
176  PluginFunctions::actionMode( Viewer::PickingMode );
177  PluginFunctions::pickMode( BIGGEST_COMPONENT );
178 }
179 
180 void ComponentsPlugin::biggestComponent(QMouseEvent* _event)
181 {
182  if (_event->type() == QEvent::MouseButtonPress )
183  {
184  size_t node_idx, target_idx;
185  ACG::Vec3d* sourcePoint3D = 0;
186 
188  _event->pos(),
189  node_idx,
190  target_idx,
191  sourcePoint3D))
192  {
193  BaseObjectData *obj;
194  PluginFunctions::getPickedObject(node_idx, obj);
195 
196  if (!obj)
197  {
198  emit log(LOGERR,tr("Unable to pick Object."));
199  return;
200  }
201 
202  biggestComponent(obj->id());
203 
204  emit createBackup(obj->id(),"GetBiggestComponents",UPDATE_ALL);
205  emit updatedObject( obj->id() , UPDATE_ALL );
206  }
207  }
208 }
209 
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.
void splitComponents(QMouseEvent *_event)
Split Components of picked object.
bool scenegraphPick(ACG::SceneGraph::PickTarget _pickTarget, const QPoint &_mousePos, size_t &_nodeIdx, size_t &_targetIdx, ACG::Vec3d *_hitPointPtr=0)
Execute picking operation on scenegraph.
void slotBiggestComponentButton()
Split into Components Button was hit.
void slotPickModeChanged(const std::string &_mode)
the pickMode changed
int id() const
Definition: BaseObject.cc:190
bool getPickedObject(const size_t _node_idx, BaseObjectData *&_object)
Get the picked mesh.
void biggestComponent(QMouseEvent *_event)
Split into Components Button was hit.
void setDescriptions()
set scripting slot descriptions
ComponentsPlugin()
Constructor.
void slotSplitComponentsButton()
Split into Components Button was hit.
QAction * biggestAction_
Split into Components Button was hit.
QAction * splitAction_
Split into Components Button was hit.
void slotMouseEvent(QMouseEvent *_event)
a mouse event occured
void pluginsInitialized()
Second initialization phase.
picks faces (should be implemented for all nodes)
Definition: PickTarget.hh:78
Viewer::ActionMode actionMode()
Get the current Action mode.
void initializePlugin()
Initialize the plugin.
const std::string pickMode()
Get the current Picking mode.