Developer Documentation
simpleGLGraphicsScene.hh
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41 
42 
43 
44 
45 #ifndef SIMPLEGLGRAPHICSSCENE_HH
46 #define SIMPLEGLGRAPHICSSCENE_HH
47 
48 //=============================================================================
49 //
50 // CLASS SimpleGLGraphicsScene - IMPLEMENTATION
51 //
52 //=============================================================================
53 
54 //== INCLUDES =================================================================
55 
57 #include <QGraphicsScene>
58 #include <QGraphicsItem>
59 
60 //== FORWARDDECLARATIONS ======================================================
61 class glViewer;
62 class CursorPainter;
63 
64 //== NAMESPACES ===============================================================
65 
66 //== CLASS DEFINITION =========================================================
67 
68 
69 
77 class DLLEXPORT SimpleGLGraphicsScene : public QGraphicsScene
78 {
79 Q_OBJECT
80 
81 public:
83 
84  void setView (glViewer *_view);
85 
86 protected:
87 
88  virtual void drawBackground(QPainter *_painter, const QRectF &_rect);
89 
90  virtual void mouseMoveEvent(QGraphicsSceneMouseEvent* _e);
91 
92  // Catch enter and leave events for 3d cursor
93  virtual bool event (QEvent *_event);
94 
95 private:
96 
97  glViewer *view_;
98 
99  bool initialized_;
100 
101  CursorPainter *cursorPainter_;
102 };
103 
104 #endif
105 
106 //=============================================================================
107 //=============================================================================
#define DLLEXPORT