53 #ifndef ACG_TEXTURE3DNODE_HH 54 #define ACG_TEXTURE3DNODE_HH 58 #include "BaseNode.hh" 77 const std::string& _name =
"<Texture3DNode>" );
83 void set_texture(
unsigned int _width,
86 unsigned char * _data );
95 void set_texture_mode( GLenum _mode )
96 { tex_mode_ = _mode; }
99 void set_border_color(
const Vec4f & _border_color )
101 border_color_ = _border_color;
104 void set_wrap_mode( GLenum _wrap_mode )
112 wrap_mode_ = _wrap_mode;
115 void set_filter( GLenum _filter )
141 #endif // ACG_TEXTURE3DNODE_HH defined Namespace providing different geometric functions concerning angles.