57 unsigned int& _maxPasses,
Namespace providing different geometric functions concerning angles.
void analyzeSceneGraph(ACG::SceneGraph::BaseNode *_root, unsigned int &_maxPasses, ACG::Vec3d &_bbmin, ACG::Vec3d &_bbmax)
Analyze the SceneGraph <ACG/Scenegraph/SceneGraphAnalysis.hh>
VectorT< double, 3 > Vec3d
const Vec3d & bbMin() const
Returns minimum point of the bounding box.
void traverse(BaseNode *_node, Action &_action)
const Vec3d & bbMax() const
Returns maximum point of the bounding box.
unsigned int getMaxPasses() const
Get the number of required traverse passes from Scenegraph.