Developer Documentation
TextureControl.hh
1 /*===========================================================================*\
2 * *
3 * OpenFlipper *
4  * Copyright (c) 2001-2015, RWTH-Aachen University *
5  * Department of Computer Graphics and Multimedia *
6  * All rights reserved. *
7  * www.openflipper.org *
8  * *
9  *---------------------------------------------------------------------------*
10  * This file is part of OpenFlipper. *
11  *---------------------------------------------------------------------------*
12  * *
13  * Redistribution and use in source and binary forms, with or without *
14  * modification, are permitted provided that the following conditions *
15  * are met: *
16  * *
17  * 1. Redistributions of source code must retain the above copyright notice, *
18  * this list of conditions and the following disclaimer. *
19  * *
20  * 2. Redistributions in binary form must reproduce the above copyright *
21  * notice, this list of conditions and the following disclaimer in the *
22  * documentation and/or other materials provided with the distribution. *
23  * *
24  * 3. Neither the name of the copyright holder nor the names of its *
25  * contributors may be used to endorse or promote products derived from *
26  * this software without specific prior written permission. *
27  * *
28  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS *
29  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
30  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A *
31  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *
32  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, *
33  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, *
34  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR *
35  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF *
36  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING *
37  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS *
38  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *
39 * *
40 \*===========================================================================*/
41 
42 /*===========================================================================*\
43 * *
44 * $Revision$ *
45 * $LastChangedBy$ *
46 * $Date$ *
47 * *
48 \*===========================================================================*/
49 
50 
51 
52 
53 #ifndef TEXTURECONTROLPLUGIN_HH
54 #define TEXTURECONTROLPLUGIN_HH
55 
56 #define OM_FORCE_STATIC_CAST
57 
58 #include <QObject>
59 #include <QMenuBar>
60 
63 #include <OpenFlipper/BasePlugin/TextureInterface.hh>
70 
71 #ifdef ENABLE_OPENVOLUMEMESH_POLYHEDRAL_SUPPORT
73 #endif
74 #ifdef ENABLE_OPENVOLUMEMESH_HEXAHEDRAL_SUPPORT
76 #endif
77 
78 #ifdef ENABLE_BSPLINESURFACE_SUPPORT
80 #endif
81 
83 #include "textureProperties.hh"
84 
85 #include "TextureData.hh"
86 
88 {
89  Q_OBJECT
90  Q_INTERFACES(BaseInterface)
91  Q_INTERFACES(TextureInterface)
92  Q_INTERFACES(MenuInterface)
93  Q_INTERFACES(LoggingInterface)
94  Q_INTERFACES(LoadSaveInterface)
95  Q_INTERFACES(ContextMenuInterface)
96  Q_INTERFACES(BackupInterface)
97 
98 #if QT_VERSION >= 0x050000
99  Q_PLUGIN_METADATA(IID "org.OpenFlipper.Plugins.Plugin-TextureControl")
100 #endif
101 
102  public:
103 
104  signals:
105 
106  // BaseInterface
107  void updateView();
108  void updatedObject(int _identifier, const UpdateType& _type);
109 
110  // TextureInterface
111  void updateTexture( QString , int);
112 
113  // LoggingInterface
114  void log(Logtype _type, QString _message);
115  void log(QString _message);
116 
117  // MenuInterface
118  void addMenubarAction(QAction* _action, QString _type );
119 
120  // ContextMenuInterface
121  void addContextMenuItem(QAction* _action ,DataType _objectType , ContextMenuType _type );
122 
123 
124  private slots:
125 
126  // BaseInterface
127  void pluginsInitialized();
128  void slotObjectUpdated(int _identifier, const UpdateType& _type);
129  void slotDrawModeChanged(int _viewerId );
130 
131  // TextureInterface
132  void slotUpdateAllTextures( );
133  void slotTextureAdded( QString _textureName , QString _filename , uint _dimension , int _id );
134  void slotTextureAdded( QString _textureName , QString _filename , uint _dimension );
135  void slotMultiTextureAdded( QString _textureGroup , QString _name , QString _filename , int _id , int& _textureId );
136  void slotTextureUpdated( QString _textureName , int _identifier );
137  void slotSetTextureMode(QString _textureName ,QString _mode, int _id);
138  void slotSetTextureMode(QString _textureName ,QString _mode);
139  void slotSwitchTexture( QString _textureName, int _id );
140  void slotSwitchTexture( QString _textureName );
141  void slotUpdateTexture( QString _textureName , int _identifier);
142  void slotTextureChangeImage( QString _textureName , QImage& _image , int _id );
143  void slotTextureChangeImage( QString _textureName , QImage& _image );
144  void slotTextureGetImage( QString _textureName, QImage& _image, int _id );
145  void slotTextureGetImage( QString _textureName, QImage& _image );
146  void slotTextureIndex( QString _textureName, int _id, int& _index);
147  void slotTextureIndexPropertyName( int _id, QString& _propertyName);
148  void slotTextureName( int _id, int _textureIndex, QString& _textureName);
149  void slotTextureFilename( int _id, QString _textureName, QString& _textureFilename);
150  void slotGetCurrentTexture( int _id, QString& _textureName );
151  void slotGetSubTextures( int _id, QString _multiTextureName, QStringList& _subTextures );
152 
153  // LoadSaveInterface
154  void fileOpened( int _id );
155  void addedEmptyObject( int _id );
156 
157  //BackupInterface
158  void slotAboutToRestore( int _objectid );
159  void slotRestored( int _objectid);
160 
161  private slots:
162 
163  void doSwitchTexture( QString _textureName, int _id );
164 
166  void slotTextureMenu(QAction* _action);
167 
170 
171  public :
175  ~TextureControlPlugin() {delete(settingsDialog_);};
176 
177  QString name() { return (QString("TextureControl")); };
178  QString description( ) { return (QString("Handles Textures which are written to mesh properties")); };
179 
180  private :
181 
182  bool StringToBool(QString _value);
183 
185  void switchDrawMode( TextureType _type, int _id );
186 
187  TextureData globalTextures_;
188 
189  texturePropertiesWidget* settingsDialog_;
190 
191  private slots:
192  void applyDialogSettings(TextureData* _texData, QString _textureName, int _id);
193 
194  //compute histogram for the given texture property
195  void getCoordinates1D(QString _textureName, int _id, std::vector< double >& _x );
196 
197  private:
198 
200  template< typename MeshT >
201  void doUpdateTexture ( Texture& _texture , MeshT& _mesh);
202 
203 #ifdef ENABLE_OPENVOLUMEMESH_SUPPORT
204  template< typename VolumeMeshT, typename VolumeMeshObjectT >
206  void doUpdateTextureOVM ( Texture& _texture , VolumeMeshT& _mesh, VolumeMeshObjectT& meshObj);
207 #endif
208 
209  template< typename MeshT >
210  void getOriginalHistogram(std::vector< double>& _x, std::vector< double>& _y,
211  int _textureid, MeshT& _mesh,
213 
215  template< typename MeshT >
216  void handleFileOpenTextures( MeshT*& _mesh , int _objectId );
217 
218 #ifdef ENABLE_OPENVOLUMEMESH_SUPPORT
219  template< typename VolumeMeshObjectT >
221  void handleFileOpenTexturesOVM( VolumeMeshObjectT* _obj, int _id );
222 #endif
223 
228  bool parseMode( QString _mode, Texture& _texture );
229 
230  //===========================================================================
233  //===========================================================================
234 
236  template< typename MeshT >
237  void copyTexture(Texture& _texture , MeshT& _mesh, OpenMesh::VPropHandleT< double > _texProp );
238 
240  template< typename MeshT >
241  void copyTexture(Texture& _texture , MeshT& _mesh, OpenMesh::HPropHandleT< double > _texProp );
242 
243 #ifdef ENABLE_OPENVOLUMEMESH_SUPPORT
244  template< typename VolumeMeshT, typename VolumeMeshObjectT >
246  void copyTexture(Texture& _texture , VolumeMeshT& _mesh, VolumeMeshObjectT& _obj, OpenVolumeMesh::VertexPropertyT< double > _texProp );
247 #endif
248 
251  //===========================================================================
254  //===========================================================================
255 
256 
258  template< typename MeshT >
259  void copyTexture(Texture& _texture, MeshT& _mesh, OpenMesh::VPropHandleT< ACG::Vec2d > _texProp );
261  template< typename MeshT >
262  void copyTexture(Texture& _texture, MeshT& _mesh, OpenMesh::HPropHandleT< ACG::Vec2d > _texProp );
263 
264 #ifdef ENABLE_OPENVOLUMEMESH_SUPPORT
265  template< typename VolumeMeshT, typename VolumeMeshObjectT >
267  void copyTexture(Texture& _texture, VolumeMeshT& _mesh, VolumeMeshObjectT& _obj, OpenVolumeMesh::VertexPropertyT< ACG::Vec2d > _texProp );
268 #endif
269 
272  //===========================================================================
275  //===========================================================================
276 
277  private:
278  // Global Texture menu
279  QMenu *textureMenu_;
280 
281  // Action group for global texture menu
282  QActionGroup* actionGroup_;
283 
284  // All actions in the global texture menu
285  std::vector<QAction*> textureActions_;
286 
289  //===========================================================================
292  //===========================================================================
293 
294  private slots:
295 
301  void slotUpdateContextMenu( int _objectId );
302 
303 
309  void slotTextureContextMenu( QAction * _action );
310 
311  private:
313  QMenu* contextMenu_;
314 
317  public slots:
318  QString version() { return QString("1.0"); };
319  };
320 
321 //=============================================================================
322 #if defined(INCLUDE_TEMPLATES) && !defined(TEXTURECONTROL_1D_TEXTURE_HANDLING_C)
323 #define TEXTURECONTROL_1D_TEXTURE_HANDLING_TEMPLATES
324 #include "TextureControl1DTextureHandlingT.cc"
325 #endif
326 
327 #if defined(INCLUDE_TEMPLATES) && !defined(TEXTURECONTROL_2D_TEXTURE_HANDLING_C)
328 #define TEXTURECONTROL_2D_TEXTURE_HANDLING_TEMPLATES
329 #include "TextureControl2DTextureHandlingT.cc"
330 #endif
331 
332 #ifdef ENABLE_OPENVOLUMEMESH_SUPPORT
333  #if defined(INCLUDE_TEMPLATES) && !defined(TEXTURECONTROL_1D_TEXTURE_HANDLING_OVM_C)
334  #define TEXTURECONTROL_1D_TEXTURE_HANDLING_OVM_TEMPLATES
335  #include "TextureControl1DTextureHandlingOVMT.cc"
336  #endif
337 
338  #if defined(INCLUDE_TEMPLATES) && !defined(TEXTURECONTROL_2D_TEXTURE_HANDLING_OVM_C)
339  #define TEXTURECONTROL_2D_TEXTURE_HANDLING_OVM_TEMPLATES
340  #include "TextureControl2DTextureHandlingOVMT.cc"
341  #endif
342 #endif
343 
344 #if defined(INCLUDE_TEMPLATES) && !defined(TEXTURECONTROL_HISTOGRAMS_C)
345 #define TEXTURECONTROL_HISTOGRAMS_TEMPLATES
346 #include "TextureControlHistogramsT.cc"
347 #endif
348 
349 
350 #endif //TEXTURECONTROLPLUGIN_HH
bool parseMode(QString _mode, Texture &_texture)
parse texture mode settings Parses the string _mode and changes the settings in _texture according to...
void slotUpdateContextMenu(int _objectId)
Slot from the context menu interface.
Interface class for creating custom context menus.
Predefined datatypes.
Definition: DataTypes.hh:96
QString description()
Return a description of what the plugin is doing.
Logtype
Log types for Message Window.
void doUpdateTexture(Texture &_texture, MeshT &_mesh)
Calls the correct copyTexture() function to copy the texture property into the displayed OM property...
Interface class from which all plugins have to be created.
void slotTextureMenu(QAction *_action)
Called when an action in the TextureMenu is triggered.
Update type class.
Definition: UpdateType.hh:70
Interface for all Plugins which do logging to the logging window of the framework.
void copyTexture(Texture &_texture, MeshT &_mesh, OpenMesh::VPropHandleT< double > _texProp)
Copy the supplied 1D vertex property to both coordinates of the 2D vertex OM texture property...
Property classes for the different entity types.
void slotSetTextureProperties()
Slot for showing the TextureProperties Dialog.
~TextureControlPlugin()
Destructor.
Interface for all plugins which provide entries to the main menubar.
void switchDrawMode(TextureType _type, int _id)
Checks for a correct drawmode and changes if necessary.
QMenu * contextMenu_
Stores the per object context menu.
Provide texture support for a plugin.
QString name()
Return a name for the plugin.
Interface for all plugins which want to Load or Save files and create Objects.
void slotTextureContextMenu(QAction *_action)
Called when the context menu has been triggered.
TextureControlPlugin()
Constructor.
void handleFileOpenTextures(MeshT *&_mesh, int _objectId)
Handles data stored in new opened files ( e.g. Texture Information )
Interface class for backup handling.