Developer Documentation
iniPluginT.cc
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49 
50 #include "iniPlugin.hh"
51 
53 #include <OpenFlipper/ACGHelper/DrawModeConverter.hh>
54 #include <ObjectTypes/MeshObject/MeshObjectT.hh>
56 
57 template <class MeshObject>
58 void INIPlugin::parseIniFileT(INIFile& _ini, MeshObject* _object) {
59 
60  if ( _object ) {
61 
62  std::vector< QString > draw_modes;
63 
64  if( _ini.get_entry(draw_modes, _object->name(), "MeshDrawMode") )
65  _object->meshNode()->drawMode( listToDrawMode(draw_modes) );
66 
67  }
68 }
69 
70 template <class MeshObject>
71 void INIPlugin::saveIniFileT(INIFile& _ini, MeshObject* _object) {
72 
73  if ( _object ) {
74  _ini.add_entry( _object->name() ,
75  "MeshDrawMode" ,
76  drawModeToList( _object->meshNode()->drawMode()) );
77  }
78 }
79 
DrawModes::DrawMode drawMode() const
Return the own draw modes of this node.
Definition: MeshNode2T.cc:461
bool get_entry(QString &_val, const QString &_section, const QString &_key) const
Access to a string entry.
Definition: INIFile.cc:439
Class for the handling of simple configuration files.
Definition: INIFile.hh:105
QString name() const
return the name of the object. The name defaults to NONAME if unset.
Definition: BaseObject.cc:741
ACG::SceneGraph::MeshNodeT< MeshT > * meshNode()
Get the Scenegraph Mesh Node.
Definition: MeshObjectT.cc:630
void add_entry(const QString &_section, const QString &_key, const QString &_value)
Addition / modification of a string entry.
Definition: INIFile.cc:263