51 #include "DefaultObjectMarker.hh" 55 const ACG::Vec4f base_color (0.6f,0.6f,0.6f,1.0f);
56 const ACG::Vec4f source_color (0.6f,0.6f,1.0f,1.0f);
57 const ACG::Vec4f target_color (1.0f,1.0f,1.0f,1.0f);
58 const ACG::Vec4f source_target_color (0.6f,1.0f,1.0f,1.0f);
99 _color = source_color;
102 _color = target_color;
105 _color = source_target_color;
bool blendForStencilRefNumber(GLuint _reference, GLenum &_src, GLenum &_dst, ACG::Vec4f &_color)
bool stencilRefForObject(BaseObjectData *_obj, GLuint &_reference)