Developer Documentation
RenderInterface.hh
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50 
51 #ifndef RENDERINTERFACE_HH
52 #define RENDERINTERFACE_HH
53 
54 #include <ACG/Scenegraph/DrawModes.hh>
56 
71 
72  public:
73 
75  virtual ~RenderInterface() {};
76 
77  private slots:
78 
90 
96  virtual QString rendererName() = 0;
97 
130  virtual QString checkOpenGL() = 0;
131 
132  public slots:
133 
142  virtual void render(ACG::GLState* _glState, Viewer::ViewerProperties& _properties) {};
143 
152  virtual QAction* optionsAction() { return 0; };
153 
165  virtual QString renderObjectsInfo(bool _outputShaderInfo) { return QString("Render object inforation not implemented in this plugin"); };
166 
167 
172  virtual void reloadShaders() { };
173 
174 
175 };
176 
203 Q_DECLARE_INTERFACE(RenderInterface,"OpenFlipper.RenderInterface/1.0")
204 
205 #endif // RPCINTERFACE_HH
virtual void supportedDrawModes(ACG::SceneGraph::DrawModes::DrawMode &_mode)=0
announce required draw modes
virtual QString checkOpenGL()=0
Check OpenGL capabilities.
virtual QString renderObjectsInfo(bool _outputShaderInfo)
Return a qstring of the current render objects.
Interface to add additional rendering functions from within plugins.
virtual void reloadShaders()
Reload any renderer specific shaders.
virtual void render(ACG::GLState *_glState, Viewer::ViewerProperties &_properties)
rendering function
virtual QString rendererName()=0
announce name for the rendering function
virtual QAction * optionsAction()
Return options menu.
virtual ~RenderInterface()
Destructor.