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CartesianClippingNode.hh
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/*===========================================================================*\
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* OpenFlipper *
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* Copyright (c) 2001-2015, RWTH-Aachen University *
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* Department of Computer Graphics and Multimedia *
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\*===========================================================================*/
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/*===========================================================================*\
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* *
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* $Revision$ *
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* $Author$ *
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* $Date$ *
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* *
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\*===========================================================================*/
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//=============================================================================
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//
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// CLASS CartesianClippingNode
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//
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//=============================================================================
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#ifndef ACG_CARTESIANCLIPPINGNODE_HH
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#define ACG_CARTESIANCLIPPINGNODE_HH
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//=============================================================================
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#include "BaseNode.hh"
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#include <string>
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#include <fstream>
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//=============================================================================
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namespace
ACG
{
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namespace
SceneGraph
{
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//=============================================================================
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class
ACGDLLEXPORT
CartesianClippingNode
:
public
BaseNode
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{
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public
:
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enum
Plane
{
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XY_PLANE = 0,
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YZ_PLANE = 1,
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XZ_PLANE = 2,
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NONE = 3,
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};
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CartesianClippingNode
(
BaseNode
* _parent = 0,
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const
std::string& _name =
"<ClippingNode>"
);
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virtual
~CartesianClippingNode
() {}
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ACG_CLASSNAME(
CartesianClippingNode
);
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void
enter(
GLState
& _state,
const
DrawModes::DrawMode
& _drawmode );
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void
leave(
GLState
& _state,
const
DrawModes::DrawMode
& _drawmode );
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void
set_cursor(
const
Vec3f
& _pos );
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const
Vec3f
& cursor()
const
;
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void
set_enabled(
Plane
_plane );
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bool
is_enabled (
Plane
_plane )
const
;
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private
:
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Vec3f
cursor_;
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Plane
enabled_;
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};
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//=============================================================================
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}
// namespace SceneGraph
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}
// namespace ACG
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//=============================================================================
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#endif // ACG_CARTESIANCLIPPINGNODE_HH defined
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//=============================================================================
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ACG::GLState
Definition:
GLState.hh:220
ACG::SceneGraph::DrawModes::DrawMode
Specifies a DrawMode.
Definition:
DrawModes.hh:294
Plane
Definition:
PlaneType.hh:77
SceneGraph
Definition:
QtPrincipalAxisDialog.hh:67
OpenMesh::VectorT
Definition:
Vector11T.hh:83
ACG::SceneGraph::CartesianClippingNode
Definition:
CartesianClippingNode.hh:76
ACG
Namespace providing different geometric functions concerning angles.
Definition:
DBSCANT.cc:51
ACG::SceneGraph::CartesianClippingNode::~CartesianClippingNode
virtual ~CartesianClippingNode()
Destructor.
Definition:
CartesianClippingNode.hh:91
ACG::SceneGraph::BaseNode
Definition:
BaseNode.hh:135
ACG
Scenegraph
CartesianClippingNode.hh
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