Developer Documentation
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Public Member Functions | |
ColorTranslator () | |
Default constructor. | |
~ColorTranslator () | |
Destructor. | |
void | initialize () |
init (takes current GL context) | |
bool | initialized () const |
has it been initialized? | |
Vec4uc | index2color (unsigned int _idx) const |
index -> color (one buffer) | |
int | color2index (Vec4uc _rgba) const |
color -> index (one buffer) | |
unsigned int | max_index () const |
returns maximal convertable index | |
This class can be used to translate colors to integers. Use this e.g. for color index picking, i.e. drawing objects using a color corresponding to an unique index.
Definition at line 82 of file MeshNode2T.cc.