Developer Documentation
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This type allows rendering QWidgets directly into the scene using the shader pipline renderer. At this time, only the left button and MouseMoveevents are supported since the right click is reserved for context menus. An example:
It is also possible to create a QtWidgetNode and assign it manually to one of you object. Ensure to inform the node about Mouse Events, when using the plain node. One example method is to pass the event directly to the node. Another method is to traverse the whole scenegraph like this: