Developer Documentation
Camera (DATA_CAMERA)
type_camera_thumb.png

Camera Datatype Information

OpenFlipper includes a data type "DATA_CAMERA" for visualizing cameras. A camera consists of the modelview and the projection matrix. Additionally it requires the aspect ratio and the near/far plane distances.

Usage

To use the dataType, create an empty object of type DATA_CAMERA

// Variable which will store the id of the newly created object.
int newObjectId = -1;
// Emit the signal, that we want to create a new object of the specified type DATA_CAMERA
emit addEmptyObject(DATA_CAMERA, newObjectId);
// Get the newly created object
CameraObject* object = PluginFunctions::getObject(newObjectId);
if(object) {
// Get the node
CameraNode* cameraNode = object->cameraNode();
// ...
} else {
// Something went wrong when creating the object.
std::cerr << "Unable to create object" << std::endl;
}

Now that you have the camera node, you have to set some variables.

This will setup all required parameters of your camera. Don't forget to call

emit updatedObject(cameraObject->id(),UPDATE_ALL);

to make your changes visible.