addAdditionalNode(NodeT *_node, QString _pluginName, QString _nodeName, int _id=0) | BaseObjectData | |
appendChild(BaseObject *child) | BaseObject | |
areaColor() const | MeshObject< TriMesh > | |
areaNode() | MeshObject< TriMesh > | inline |
areaVisible(StatusBits _bit) | MeshObject< TriMesh > | |
baseNode() | BaseObjectData | |
BaseObject(const BaseObject &_object) | BaseObject | |
BaseObject(BaseObject *_parent=0) | BaseObject | |
BaseObjectData(const BaseObjectData &_object) | BaseObjectData | |
BaseObjectData() | BaseObjectData | |
boundingBox(ACG::Vec3d &_bbMin, typename ACG::Vec3d &_bbMax) | MeshObject< TriMesh > | |
boundingBoxNode() | BaseObjectData | |
child(int row) | BaseObject | |
childCount() const | BaseObject | |
childExists(int _objectId) | BaseObject | |
childExists(QString _name) | BaseObject | |
cleanup() | MeshObject< TriMesh > | virtual |
clearAllComments() | BaseObject | inline |
clearComment(const QString &key) | BaseObject | inline |
clearObjectData(QString _dataName) | BaseObject | |
copy() | TriMeshObject | virtual |
dataType(DataType _type) const | BaseObject | |
dataType() const | BaseObject | |
deleteData() | BaseObject | |
deleteSubtree() | BaseObject | |
dumpTree() | BaseObject | |
enablePicking(bool _enable) | MeshObject< TriMesh > | virtual |
featureColor() const | MeshObject< TriMesh > | |
featureNode() | MeshObject< TriMesh > | inline |
featuresVisible() | MeshObject< TriMesh > | |
filename() const | BaseObject | |
flag(QString _flag) | BaseObject | |
flags() | BaseObject | |
getAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0) | BaseObjectData | |
getAllComments() const | BaseObject | inline |
getAllCommentsFlat() const | BaseObject | inline |
getBoundingBox(ACG::Vec3d &bbmin, ACG::Vec3d &bbmax) | BaseObjectData | |
getCommentByKey(const QString &key) | BaseObject | inline |
getCommentByKey(const QString &key) const | BaseObject | inline |
getGroupIds() | BaseObject | |
getGroupNames() | BaseObject | |
getLeafs() | BaseObject | |
getObjectinfo() | MeshObject< TriMesh > | virtual |
getPerObjectDataMap() | BaseObject | |
group() const | BaseObject | |
handleColor() const | MeshObject< TriMesh > | |
handleNode() | MeshObject< TriMesh > | inline |
hasAdditionalNode(QString _pluginName, QString _nodeName, int _id=0) | BaseObjectData | |
hasBsp() const | MeshObject< TriMesh > | |
hasCommentForKey(const QString &key) const | BaseObject | inline |
hasComments() const | BaseObject | inline |
hasNode(BaseNode *_node) | BaseObjectData | virtual |
hasObjectData(QString _dataName) | BaseObject | |
hide() | BaseObjectData | virtual |
hideArea(StatusBits _bit, bool _hide) | MeshObject< TriMesh > | |
hideFeatures(bool _hide) | MeshObject< TriMesh > | |
hideSelection(bool _hide) | MeshObject< TriMesh > | |
id() const | BaseObject | |
init(TriMesh *_mesh=0) | MeshObject< TriMesh > | protectedvirtual |
invalidateTriangleBsp() | MeshObject< TriMesh > | |
isGroup() const | BaseObject | |
isInGroup(int _id) const | BaseObject | |
isInGroup(QString _name) const | BaseObject | |
last() | BaseObject | |
level() | BaseObject | |
loadMesh(QString _filename) | MeshObject< TriMesh > | |
manipPlaced() | BaseObjectData | |
manipPlaced(bool _placed) | BaseObjectData | |
manipulatorNode() | BaseObjectData | |
materialNode() | BaseObjectData | |
mesh() | MeshObject< TriMesh > | |
meshNode() | MeshObject< TriMesh > | |
MeshObject(const MeshObject &_object) | MeshObject< TriMesh > | |
MeshObject(DataType _typeId) | MeshObject< TriMesh > | |
name() const | BaseObject | |
next() | BaseObject | |
NOOBJECT | BaseObject | static |
objectData(QString _dataName) | BaseObject | |
objectPropertiesChanged(int _objectId) | BaseObject | signal |
objectSelectionChanged(int _objectId) | BaseObject | signal |
OMTriangleBSP typedef | MeshObject< TriMesh > | |
parent() | BaseObject | |
parent() const | BaseObject | |
path() const | BaseObject | |
persistentId() const | BaseObject | |
persistentId(int _id) | BaseObject | |
picked(uint _node_idx) | MeshObject< TriMesh > | virtual |
pickingEnabled() | MeshObject< TriMesh > | virtual |
primaryNode() | MeshObject< TriMesh > | virtual |
printObjectInfo() | BaseObject | virtual |
refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start, const ACG::Vec3d _dir, const unsigned int _targetIdx) | TriMeshObject | virtual |
removeAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0) | BaseObjectData | |
removeChild(BaseObject *_item) | BaseObject | |
requestTriangleBsp() | MeshObject< TriMesh > | |
resetTriangleBsp() | MeshObject< TriMesh > | |
row() const | BaseObject | |
selectionColor() const | MeshObject< TriMesh > | |
selectionVisible() | MeshObject< TriMesh > | |
setAreaColor(const ACG::Vec4f &_color) | MeshObject< TriMesh > | |
setDataType(DataType _type) | BaseObject | |
setFeatureColor(const ACG::Vec4f &_color) | MeshObject< TriMesh > | |
setFileName(const QString &_filename) | BaseObject | |
setFlag(QString _flag, bool _set) | BaseObject | |
setFromFileName(const QString &_filename) | BaseObject | |
setHandleColor(const ACG::Vec4f &_color) | MeshObject< TriMesh > | |
setName(QString _name) | MeshObject< TriMesh > | virtual |
setObjectData(QString _dataName, PerObjectData *_data) | BaseObject | |
setObjectDrawMode(const ACG::SceneGraph::DrawModes::DrawMode &_mode, const bool &_force=false) | BaseObjectData | |
setParent(BaseObject *_parent) | BaseObject | |
setPath(const QString &_path) | BaseObject | |
setSelectionColor(const ACG::Vec4f &_color) | MeshObject< TriMesh > | |
shaderNode() | MeshObject< TriMesh > | virtual |
show() | BaseObjectData | virtual |
source() | BaseObject | |
source(bool _source) | BaseObject | |
statusNode() | MeshObject< TriMesh > | inline |
stencilRefNode() | BaseObjectData | |
target() | BaseObject | |
target(bool _target) | BaseObject | |
textureNode() | MeshObject< TriMesh > | |
TriMeshObject(const TriMeshObject &_object) | TriMeshObject | |
TriMeshObject(DataType _typeId) | TriMeshObject | |
update(UpdateType _type=UPDATE_ALL) | MeshObject< TriMesh > | protectedvirtual |
updateColor() | MeshObject< TriMesh > | protected |
updateFeatures() | MeshObject< TriMesh > | protected |
updateGeometry() | MeshObject< TriMesh > | protected |
updateModelingRegions() | MeshObject< TriMesh > | protected |
updateSelection() | MeshObject< TriMesh > | protected |
updateTexture() | MeshObject< TriMesh > | protected |
updateTopology() | MeshObject< TriMesh > | protected |
visibilityChanged(int _objectId) | BaseObject | signal |
visible() | BaseObjectData | virtual |
visible(bool _visible) | BaseObjectData | virtual |
visible_ | BaseObject | protected |
~BaseObject() (defined in BaseObject) | BaseObject | virtual |
~BaseObjectData() | BaseObjectData | virtual |
~MeshObject() | MeshObject< TriMesh > | virtual |
~TriMeshObject() | TriMeshObject | virtual |