51 #include "MoveObjectMarker.hh"
55 const ACG::Vec4f base_color (0.4f,0.4f,0.4f,1.0f);
bool stencilRefForObject(BaseObjectData *_obj, GLuint &_reference)
bool blendForStencilRefNumber(GLuint _reference, GLenum &_src, GLenum &_dst, ACG::Vec4f &_color)