50 #include "iniPlugin.hh"
53 #include <OpenFlipper/ACGHelper/DrawModeConverter.hh>
54 #include <ObjectTypes/MeshObject/MeshObjectT.hh>
57 template <
class MeshObject>
62 std::vector< QString > draw_modes;
64 if( _ini.
get_entry(draw_modes, _object->
name(),
"MeshDrawMode") )
70 template <
class MeshObject>
ACG::SceneGraph::MeshNodeT< MeshT > * meshNode()
Get the Scenegraph Mesh Node.
QString name() const
return the name of the object. The name defaults to NONAME if unset.
bool get_entry(QString &_val, const QString &_section, const QString &_key) const
Access to a string entry.
DrawModes::DrawMode drawMode() const
Return the own draw modes of this node.
void add_entry(const QString &_section, const QString &_key, const QString &_value)
Addition / modification of a string entry.
Class for the handling of simple configuration files.