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prototypeVec3d.hh
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52 
53 //
54 // C++ Interface: prototypeVec3d
55 //
56 // Description:
57 //
58 //
59 // Author: Jan Möbius <moebius@cs.rwth-aachen.de>, (C) 2007
60 //
61 
91 #ifndef PROTOTYPEVEC3D_HH
92 #define PROTOTYPEVEC3D_HH
93 
94 
95 #include <QtCore/QObject>
96 #include <QtScript/QtScript>
97 
105 class prototypeVec3d : public QObject , public QScriptable
106 {
107  Q_OBJECT
108 
109  public:
110  prototypeVec3d(QObject *parent = 0);
111 
112  public slots:
117  void multiply(QScriptValue _scalar);
118 
123  void add(QScriptValue _vector);
124 
129  void sub(QScriptValue _vector);
130 
134  void zero();
135 
136 
142  QScriptValue sprod(QScriptValue _vector);
143 
148  QScriptValue norm();
149 
154  QScriptValue sqrnorm();
155 
156 
159  void normalize();
160 
161  public Q_SLOTS:
162  QString toString() const;
163 
164 };
165 
166 
167 #endif // PROTOTYPEVEC3D_HH
168 
QScriptValue norm()
Calculate the Euclidean norm of the vector.
QScriptValue sprod(QScriptValue _vector)
Calculate scalar product.
QScriptValue sqrnorm()
Calculate the squared Euclidean norm of the vector.
void sub(QScriptValue _vector)
Subtracts another vector from this vector.
void add(QScriptValue _vector)
Adds another vector to this vector.
void multiply(QScriptValue _scalar)
Multiplies the given vector with the scalar.
void normalize()
Normalize the vector.
void zero()
Resets all components of the vector to zero.