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TriangleMeshTypes.hh
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\*===========================================================================*/
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//=============================================================================
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//
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// Triangle Mesh Types
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//
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//=============================================================================
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#ifndef TRIANGLEMESH_TYPES_HH
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#define TRIANGLEMESH_TYPES_HH
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//== INCLUDES =================================================================
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#include <OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh>
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//== TYPEDEFS =================================================================
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struct
TriTraits
:
public
OpenMesh::DefaultTraits
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{
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typedef
OpenMesh::Vec3d
Point
;
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typedef
OpenMesh::Vec3d
Normal
;
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typedef
OpenMesh::Vec4f
Color
;
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};
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typedef
OpenMesh::TriMesh_ArrayKernelT<TriTraits>
TriMesh
;
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//== TYPEDEFS FOR SCENEGRAPH ===============================================
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//=============================================================================
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#endif // TRIANGLEMESH_TYPES_HH defined
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//=============================================================================
TriTraits::Color
OpenMesh::Vec4f Color
Use RGBA Color.
Definition:
TriangleMeshTypes.hh:85
TriTraits
Definition:
TriangleMeshTypes.hh:77
OpenMesh::TriMesh_ArrayKernelT
Definition:
TriMesh_ArrayKernelT.hh:98
TriTraits::Point
OpenMesh::Vec3d Point
Use double precision points.
Definition:
TriangleMeshTypes.hh:80
OpenMesh::VectorT< double, 3 >
TriMesh
OpenMesh::TriMesh_ArrayKernelT< TriTraits > TriMesh
Simple Name for Mesh.
Definition:
TriangleMeshTypes.hh:90
TriTraits::Normal
OpenMesh::Vec3d Normal
Use double precision Normals.
Definition:
TriangleMeshTypes.hh:82
OpenMesh::DefaultTraits
Definition:
Traits.hh:126
ObjectTypes
TriangleMesh
TriangleMeshTypes.hh
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