63 #ifndef PLUGINFUNCTIONSSPLATCLOUD_HH
64 #define PLUGINFUNCTIONSSPLATCLOUD_HH
146 #endif // PLUGINFUNCTIONSSPLATCLOUD_HH
ShaderNode * splatShaderNode(BaseObjectData *_object)
Get a ShaderNode from an object.
SplatCloudNode * splatCloudNode(BaseObjectData *_object)
Get a SplatCloudNode from an object.
bool getObject(int _identifier, BSplineCurveObject *&_object)
SplatCloudObject * splatCloudObject(BaseObjectData *_object)
Cast an SplatCloudObject to a SplatCloudObject if possible.
SplatCloud * splatCloud(BaseObjectData *_object)
Get a SplatCloud from an object.