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bindT.hh File Reference
#include <functional>
#include <algorithm>
#include <OpenMesh/Core/Mesh/TriMeshT.hh>
#include <OpenMesh/Core/Utils/color_cast.hh>
#include <OpenMesh/Tools/Utils/GLConstAsString.hh>
#include <OpenSG/OSGGeometry.h>
#include "color_cast.hh"

Go to the source code of this file.

Namespaces

 OpenMesh
 
 OpenMesh::Kernel_OSG
 

Functions

bool OpenMesh::Kernel_OSG::type_is_valid (unsigned char _t)
 
template<typename Mesh >
bool OpenMesh::Kernel_OSG::bind (osg::GeometryPtr &_geo, Mesh &_mesh)
 
template<typename Mesh >
bool OpenMesh::Kernel_OSG::bind (Mesh &_mesh, osg::GeometryPtr &_geo)
 

Detailed Description

Bind an OpenMesh to a OpenSG geometry node. Be aware that due to this link the geometry node maybe modified. For instance triangle strips are converted to regular triangles.

Definition in file bindT.hh.