49 #ifndef RESOURCEMANAGERNODE_HH_
50 #define RESOURCEMANAGERNODE_HH_
52 #include "BaseNode.hh"
55 namespace SceneGraph {
74 std::string _name=
"<unknown>")
75 :
BaseNode(_parent, _name), resource(resource) {}
78 BaseNode* _parent=0, std::string _name=
"<unknown>")
79 :
BaseNode(_parent, _name), resource(0) {}
89 void reset(T* new_resource = 0) {
91 resource = new_resource;
109 std::string _name=
"<unknown>")
110 :
BaseNode(_parent, _name), resource(resource) {}
113 BaseNode* _parent=0, std::string _name=
"<unknown>")
114 :
BaseNode(_parent, _name), resource(0) {}
126 resource = new_resource;
Namespace providing different geometric functions concerning angles.
void reset(T *new_resource=0)
void reset(T *new_resource=0)
BaseNode(BaseNode *_parent=0, std::string _name="<unknown>")
Default constructor.