61 #include "QtManipulatorNode.hh"
68 namespace SceneGraph {
~QtManipulatorNode()
Destructor.
Namespace providing different geometric functions concerning angles.
void mouseEvent(GLState &_state, QMouseEvent *_event)
get mouse events
void manipulatorMoved(QtManipulatorNode *_node, QMouseEvent *_event)
QtManipulatorNode(BaseNode *_parent=0, const std::string &_name="<QtManipulatorNode>")
Default constructor.
virtual void mouseEvent(GLState &_state, QMouseEvent *_event)
get mouse events