Developer Documentation
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Public Slots | |
QString | version () |
Signals | |
void | log (Logtype _type, QString _message) |
void | log (QString _message) |
void | emptyObjectAdded (int _id) |
void | addContextMenuItem (QAction *_action, ContextMenuType _type) |
void | addContextMenuItem (QAction *_action, DataType _objectType, ContextMenuType _type) |
Signals inherited from BaseInterface | |
virtual void | updateView () |
Update current view in Main Application. More... | |
virtual void | setSlotDescription (QString _slotName, QString _slotDescription, QStringList _parameters, QStringList _descriptions) |
Set a description for a public slot. More... | |
virtual void | setRenderer (unsigned int _viewer, QString _rendererName) |
Set a renderer for the given viewer. More... | |
Signals inherited from LoadSaveInterface | |
virtual void | save (int _id, QString _filename) |
Save object to a file. More... | |
virtual void | load (QString _filename, DataType _type, int &_id) |
Load object from file with a specific DataType. More... | |
Signals inherited from LoggingInterface | |
virtual void | log (Logtype _type, QString _message)=0 |
virtual void | log (QString _message)=0 |
Signals inherited from TypeInterface | |
virtual void | emptyObjectAdded (int _id) |
Emit this signal if an empty object has been created. More... | |
Signals inherited from ContextMenuInterface | |
virtual void | addContextMenuItem (QAction *_action, ContextMenuType _type) |
Add an entry for a context Menu. More... | |
Public Member Functions | |
QString | name () |
Return a name for the plugin. More... | |
QString | description () |
Return a description of what the plugin is doing. More... | |
bool | registerType () |
int | addEmpty () |
Create an empty object. More... | |
DataType | supportedType () |
Return your supported object type( e.g. DATA_TRIANGLE_MESH ) More... | |
void | generateBackup (int _id, QString _name, UpdateType _type) |
This slot should be implemented in a TypePlugin to generate type specific backups. More... | |
Private Slots | |
void | pluginsInitialized () |
Second initialization phase. More... | |
void | noguiSupported () |
Private Member Functions | |
void | slotUpdateContextMenu (int _objectId) |
void | slotShowIndices () |
void | slotShowCoordFrames () |
void | slotShowMotionPath () |
Private Member Functions inherited from BaseInterface | |
virtual void | noguiSupported () |
virtual | ~BaseInterface () |
Destructor. | |
virtual void | blockScenegraphUpdates (bool _block) |
Tell the core to prevent scenegraph updates. More... | |
virtual void | updatedObject (int _objectId) |
An object has been changed or added by this plugin. More... | |
virtual void | updatedObject (int _identifier, const UpdateType &_type) |
An object has been changed or added by this plugin. More... | |
virtual void | nodeVisibilityChanged (int _identifier) |
A scenegraph node has been shown or hidden. More... | |
virtual void | getCurrentRenderer (unsigned int _viewer, QString &_rendererName) |
Get the current renderer for the given viewer. More... | |
Private Member Functions inherited from LoadSaveInterface | |
virtual | ~LoadSaveInterface () |
Destructor. | |
virtual void | addEmptyObject (DataType _type, int &_id) |
virtual void | copyObject (int _oldId, int &_newId) |
virtual void | emptyObjectAdded (int _id) |
DEPRECATED HERE (Moved to Type Interface)! Emit this signal if an empty object has been created. More... | |
virtual void | deleteObject (int _id) |
Delete an object This signal can be called from any thread. . More... | |
virtual void | deleteAllObjects () |
Delete all Objects. More... | |
virtual void | getAllFileFilters (QStringList &_filters) |
Get all file filters that are registered. More... | |
Private Member Functions inherited from LoggingInterface | |
virtual | ~LoggingInterface () |
Destructor. | |
Private Member Functions inherited from TypeInterface | |
virtual | ~TypeInterface () |
Destructor. | |
Private Member Functions inherited from ContextMenuInterface | |
virtual | ~ContextMenuInterface () |
Destructor. | |
virtual void | addContextMenuItem (QAction *_action, DataType _objectType, ContextMenuType _type) |
Add an entry for a context Menu. More... | |
virtual void | hideContextMenu () |
hide the main context menu | |
Private Attributes | |
QAction * | showIndicesAction_ |
QAction * | showCoordFramesAction_ |
QAction * | showMotionAction_ |
Definition at line 66 of file TypeSkeleton.hh.
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virtual |
Create an empty object.
When this slot is called you have to create an object of your supported type.
Implements TypeInterface.
Definition at line 192 of file TypeSkeleton.cc.
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inlinevirtual |
Return a description of what the plugin is doing.
This function has to return a basic description of the plugin
Implements BaseInterface.
Definition at line 112 of file TypeSkeleton.hh.
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virtual |
This slot should be implemented in a TypePlugin to generate type specific backups.
_id | Id of the added object |
_name | name of the backup |
_type | the type of backup that needs to be done |
Reimplemented from TypeInterface.
Definition at line 228 of file TypeSkeleton.cc.
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inlinevirtual |
Return a name for the plugin.
This Function has to return the name of the plugin.
Implements BaseInterface.
Definition at line 111 of file TypeSkeleton.hh.
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privateslot |
Second initialization phase.
Definition at line 68 of file TypeSkeleton.cc.
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privatevirtual |
When the main application requests a context menu, this slot is called before showing the window. If an object is picked the id will be given in this call so you can change the contents of your menu depending on the given object.
_objectId | id of the object |
Reimplemented from ContextMenuInterface.
Definition at line 108 of file TypeSkeleton.cc.
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inlinevirtual |
Return your supported object type( e.g. DATA_TRIANGLE_MESH )
The function is used from addEmpty in the core to check if your plugin can create an object of a given dataType. If so, your addEmpty function will be invoked to create it.
Implements TypeInterface.
Definition at line 123 of file TypeSkeleton.hh.