Developer Documentation
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Public Member Functions | |
MouseEventAction (QMouseEvent *_event, GLState &_state) | |
bool | operator() (BaseNode *_node) |
Private Attributes | |
GLState & | state_ |
QMouseEvent * | event_ |
This action is used to give mouse events to scenegraph nodes like e.g. the manipulator nodes.
Definition at line 805 of file MeshNode2T.cc.