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ACG::SceneGraph::LightSourceNode::LightSource Struct Reference

Structure to hold options for one LightSource. More...

Public Attributes

bool enabled
 
bool fixedPosition
 
Vec4f ambientColor
 
Vec4f diffuseColor
 
Vec4f specularColor
 
Vec4f position
 
Vec4f realPosition
 
Vec3f spotDirection
 
float spotExponent
 
float spotCutoff
 
float constantAttenuation
 
float linearAttenuation
 
float quadraticAttenuation
 

Detailed Description

Structure to hold options for one LightSource.

Definition at line 95 of file LightSourceNode.hh.


The documentation for this struct was generated from the following file: